Skip to content

In SyncToServerState(), if the server's frame is exactly the same as our frame in that spot and there's no changes to the events, then we don't need to replay at all #32

@xaroth8088

Description

@xaroth8088

Maybe just adjust to account for server lag instead?

Metadata

Metadata

Assignees

No one assigned

    Labels

    enhancementNew feature or request

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions