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Unity-EmergencyRoom

Goals

  • Load Levels/ Dynamically Generated (1)
  • Moveable 1st Person Camera/Player (2)
  • Interactive stretcher (3)
  • Basic Physics (ragdoll) (4)
  • GUI (5)

Basic Premise

  • Find your way through the hospital before time runs out for your patient.

Current Tasks

  1. Matt D., Colin
  2. Thomas, Don
  3. Thomas - Dynamic First Person Camera
  4. Don - Two arms that grasp/open hands.
  5. Don/Thomas - Hit detection for planes on objects.
  6. Thomas - Key Mapping
  7. Richard
  8. Jimmy, Daniel
  9. Tom, Maurice

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Realtime 2's Project

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  • C# 93.1%
  • Python 5.5%
  • GLSL 1.4%