Speedup Lut-gemm for issue #30 #31
Merged
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Based on the investigation in ISSUE #30 , it was found that LUT GEMM suffers from high L1 cache miss rates, making memory latency the performance bottleneck rather than computation. Several optimizations were applied, such as prefetching the LUT into L1 cache and tiling the matrices to avoid loading overly large chunks that cause cache misses. Additionally, multithreading was introduced to further improve performance. The original naive implementation was also updated to support multithreading, making it easier to compare performance under a fixed thread count.
Lastly,
tests/test_matrix_ops.cppwas added to help dump the assembly of both the naive (float) and LUT GEMM versions for comparison.