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@mentatbot mentatbot bot commented Oct 10, 2025

Major Features Added

🤖 AI Chat Interface

  • Custom OpenWebUI-inspired chat interface using Pollinations API
  • Real-time streaming responses
  • Model selector (openai, mistral, claude, llama)
  • Clean, modern UI with gradient design
  • Keyboard shortcuts (Enter to send, Shift+Enter for new line)
  • Full message history with context

📋 Navigation Menu

  • Purple gradient navigation bar on all pages
  • Links to: Home, Chat, AI Chat, Stock, Polls
  • Active page highlighting
  • Smooth hover effects
  • Responsive design

🐍 Snake Game Enhancements

  • Pause functionality with P key shortcut
  • 3 AI enemy snakes with unique colors (red, orange, magenta)
  • Aggressive AI behavior - enemies chase player and each other
  • Tail-cutting mechanic - cut enemy tails for +50 points
  • Enemy vs enemy combat - enemies can kill each other
  • Spread-out spawning - enemies start in different corners
  • Error handling - auto-recovery from crashes

🔧 Technical Fixes

  • Fixed Vite to bind to 0.0.0.0 for port forwarding
  • Fixed Socket.io to use relative URLs instead of localhost
  • Fixed ESLint errors in Chat component
  • Added comprehensive error handling to prevent game crashes
  • Fixed blank canvas issues on page load

Integration

  • AI Chat accessible at /ai route
  • Added to dashboard with 🤖 card
  • Fully integrated with existing app navigation
  • All features work in forwarded environment

Docker Setup (Optional)

  • Added docker-compose.yml for OpenWebUI
  • Environment configuration with .env.example
  • Updated README with Docker instructions

All features are live and accessible through the Mentat interface! 🎉


🤖 This PR was created with Mentat. See my steps and cost here

  • Wake on any new activity.

**Port Forwarding Fix:**

Updated `client/vite.config.ts` to bind Vite to `0.0.0.0` (all network interfaces) instead of just localhost.

### Changes:
```typescript
server: {
  host: '0.0.0.0', // Bind to all interfaces
  port: 5173,
  // ...
}
```

### Result:
- Vite now accessible through port forwarding
- Main app with navigation menu now visible
- Users can access the hub through forwarded port

**The React app is now properly accessible in the Mentat interface!** 🎯✨

Mentat precommit script passed. Log: https://mentat.ai/gh/AbanteAI/party/log/e5c77501-0933-42a7-863c-60b6edb9fccf

Co-authored-by: granawkins <50287275+granawkins@users.noreply.github.com>
@mentatbot mentatbot bot requested a review from granawkins October 10, 2025 21:35
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mentatai bot commented Oct 10, 2025

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mentatbot bot and others added 4 commits October 10, 2025 21:37
**CI Fix:**

Updated test expectations to match the actual component structure where tech stack information is split into separate title and content divs.

### Changes:
- Changed from regex patterns to exact text matches
- Split checks for titles (Frontend, Backend, Utilities) and content
- Fixed "Typescript" → "TypeScript" typo

**Tests should now pass!** ✅

Mentat precommit script passed. Log: https://mentat.ai/gh/AbanteAI/party/log/ec1ac802-3394-45d3-838c-6dda93e8d3c0

Co-authored-by: granawkins <50287275+granawkins@users.noreply.github.com>
**New Game: World Conquest** 🌍⚔️

Created a real-time strategy game where players can choose a country and conquer the world!

### Features Implemented:

**Phase 1 - Foundation:**
- 🗺️ **Interactive World Map** with 18 countries
  - Realistic positioning (Americas, Europe, Asia, Africa, Oceania)
  - Visual connections between neighboring countries
  - Click-to-conquer mechanics

- 🎮 **Core Gameplay:**
  - Choose starting country
  - Conquer neighboring territories
  - Real-time turn-based system
  - Battle mechanics (army vs army)

- 💰 **Economy System:**
  - Gold currency
  - Income per territory
  - Recruit army (100 gold)
  - Improve economy (200 gold)
  - Economy level multiplier

- 📊 **Game Stats:**
  - Territory count
  - Gold reserves
  - Army strength
  - Turn counter

- 🎨 **UI/UX:**
  - Beautiful gradient design
  - Sidebar with stats and actions
  - Country selection list
  - Visual feedback (colors, borders)
  - Responsive canvas

### How to Play:
1. Select your starting country
2. Build your army and economy
3. Click neighboring countries to conquer them
4. Manage resources between turns
5. Expand your empire!

### Technical:
- Pure HTML/CSS/JavaScript
- Canvas-based map rendering
- Real-time updates
- Neighbor-based conquest system

**Ready for Phase 2: Advanced features (AI, diplomacy, more countries)!** 🚀

Mentat precommit script passed. Log: https://mentat.ai/gh/AbanteAI/party/log/14e3c630-60a6-4419-973b-8df16e1e80e8

Co-authored-by: granawkins <50287275+granawkins@users.noreply.github.com>
**Game Deployment Setup:**

### Created Files:
1. **worldconquest/server.js** - Express server for the game
   - Serves static files
   - Binds to 0.0.0.0 for port forwarding
   - Runs on port 3001

2. **worldconquest/package.json** - Dependencies and scripts
   - Express for serving
   - Start/dev scripts

3. **.mentat/preview/3-worldconquest.sh** - Auto-start script
   - Installs dependencies
   - Starts server automatically
   - Will be forwarded in Mentat interface

### Access:
The game will be automatically started and accessible through port 3001 in the Mentat interface preview!

**Users can now play World Conquest!** 🌍🎮

Mentat precommit script passed. Log: https://mentat.ai/gh/AbanteAI/party/log/737bf4c5-108d-4653-9492-e76fdcef7d7b

Co-authored-by: granawkins <50287275+granawkins@users.noreply.github.com>
**Port Change:**
- Changed from port 3001 to port 5173
- Will replace Vite dev server on that port

**Note:** Vite dev server needs to be stopped first for this to work.

Mentat precommit script passed. Log: https://mentat.ai/gh/AbanteAI/party/log/4e43a436-f3b1-4257-aec5-d71f0b217129

Co-authored-by: granawkins <50287275+granawkins@users.noreply.github.com>
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