A compact, self-contained custom memory allocator in C++20.
This project implements a simplified version of malloc, free, realloc, and calloc on top of a single contiguous heap buffer, simulating how low-level memory managers work.
The allocator demonstrates splitting, coalescing, in-place realloc, and alignment handling, all using a boundary-tag style free list.
Note: This is an educational allocator. It is single-threaded and uses one preallocated heap. It is not intended for production use, but to understand memory allocation internals.
- Custom heap buffer (allocated once, managed manually)
- First-fit allocation strategy
- Splitting large free blocks on allocation
- Coalescing adjacent free blocks on free
- In-place
realloc(when possible), otherwise allocate–copy–free - Alignment to
alignof(std::max_align_t) - Safety checks for invalid frees, double frees
- Debug heap dump to inspect block metadata
mini-allocator/
├─ include/
│ └─ allocator.h # Public API
├─ src/
│ └─ allocator.cpp # Allocator implementation
├─ tests/
│ └─ test_allocator.cpp # Example + unit-style tests
├─ CMakeLists.txt # Build system
└─ README.md # This file
# Clone and enter project
git clone https://github.com/Abhisheklearn12/custom-memory-allocator-cpp.git
cd mini-allocator
# Create build directory
mkdir build && cd build
# Configure and build
cmake ..
cmake --build .
# Run the test program
./test_allocator# Enter into the directory (it's already built).
cd build
# Configure and build
cmake ..
cmake --build .
# Run the test program
./test_allocator
flowchart TD
A["Application calls mini_alloc::malloc/free/..."] --> B["Allocator searches free list (first-fit)"]
B -->|Found suitable free block| C["Split block if large enough"]
B -->|No fit| D["Return nullptr"]
C --> E["Return payload pointer"]
F["Application calls free(ptr)"] --> G["Mark block as free"]
G --> H["Attempt coalescing with neighbors"]
H --> I["Free block returned to free list"]
J["Application calls realloc(ptr, new_size)"] --> K["If block big enough → shrink/split"]
K --> L["If next free block available → expand in-place"]
K --> M["Else allocate new + memcpy + free old"]
+---------------------+
| Block Header |
| - size |
| - free flag |
| - prev / next ptrs |
+---------------------+
| Payload (aligned) | <-- returned pointer
| ... |
+---------------------+
Sample run (addresses vary):
- I started with the question: how do
mallocandfreeactually work under the hood? - I realized that all heap allocators need to track used vs free blocks in a contiguous memory buffer.
- The solution was to simulate this with a custom heap array and metadata (
Blockheaders).
- Defined block metadata: size, free flag, and prev/next links.
- Implemented
mallocusing first-fit search. - Added splitting logic to avoid wasting space.
- Implemented
freewith coalescing neighbors to reduce fragmentation. - Built
realloc: try in-place expand → else allocate+copy. - Verified alignment correctness and added debug dump for introspection.
- Safety first: checks for invalid pointers, double frees.
- Clarity: used plain C++20 with minimal dependencies, clear block layout.
- Incremental testing: wrote small tests (
malloc → free → realloc → calloc) and inspected heap state after each operation. - Engineering tradeoffs: chose single-threaded, single-heap for simplicity; this models real allocators but avoids OS/syscall complexity.
- Deep understanding of manual memory management.
- Practical experience with boundary-tag allocators, fragmentation handling, and low-level pointer arithmetic.
- Experience debugging segmentation faults with
gdb. - Reinforced difference between RAII and manual allocators --> here, we deliberately bypass RAII to reimplement what RAII normally hides.
- Add thread-safety (mutexes).
- Implement best-fit or segregated free lists.
- Replace heap buffer with
mmap/VirtualAllocfor real OS-backed memory. - Build a visualizer to show heap fragmentation in real-time.
During this project, I directly solved several real-world issues:
-
Segmentation faults
- Root cause: invalid pointer arithmetic, inconsistent type (
void*vschar*). - Fix: enforced consistent
char*heap base and safe casts.
- Root cause: invalid pointer arithmetic, inconsistent type (
-
Conflicting declarations
- Issue:
void* heap_basevschar* heap_base. - Fix: unified declaration (
char*) across.hand.cpp.
- Issue:
-
Alignment bugs
- Solved by aligning all allocations to
alignof(std::max_align_t).
- Solved by aligning all allocations to
-
Memory fragmentation
- Solved via block splitting and coalescing neighbors on free.
-
Double free / invalid free
- Added pointer validity checks before marking blocks free.
-
Realloc edge cases
- Implemented in-place expansion + fallback copy strategy.
These are the same problems real allocator engineers face, just scaled down.
This allocator project builds core systems-level skills applicable across domains:
-
Operating Systems
- Real OS memory managers (
malloc,sbrk,mmap) are built on the same concepts. - You now understand fragmentation, heap corruption, alignment --> critical OS-level concerns.
- Real OS memory managers (
-
High-Performance Systems
- Game engines, databases, HPC software often bypass
mallocwith custom allocators for speed. - You can now design specialized allocators (pool allocators, slab allocators, bump allocators).
- Game engines, databases, HPC software often bypass
-
Blockchain & Smart Contracts
- Ethereum clients like reth optimize memory with custom allocators for performance.
- WASM runtimes (used in blockchain) often require embedded allocators --> your knowledge transfers here.
-
Security Engineering
- Many security exploits (heap overflow, use-after-free, double free) arise in allocators.
- By building one, you now understand how attackers exploit allocators, and how defenses (like ASLR, hardened allocators) work.
-
Embedded Systems / OS-less devices
- Microcontrollers can’t afford glibc’s
malloc--> custom allocators are required. - This project is a foundation for writing memory-safe embedded software.
- Microcontrollers can’t afford glibc’s
Quote:
I can not learn, what I can not create, that's the goal.

