Asset decompiler for Breath of the Wild. Aims to decompile AAMP, EvFl, Bfres, Byml, Havok and Sarc formats.
| Source Format | Destination Format | Description |
|---|---|---|
| AAMP | UTF-8 YAML | Binary Parameter File |
| BARS | Folder containing binary formats | Binary Archived Sound File |
| BFEVFL | UTF-8 JSON | Binary Format Event Flow |
| BFRES | UTF-8 JSON : Bitmap Textures : Binary Materials | Binary Cafe Resource |
| BYAML | UTF-8 YAML | Binary YAML |
| Havok | UTF-8 JSON | Havok Physics (Collision, NavMesh, Cloth, etc...) |
| MSBT | UTF-8 YAML | Message Standard Binary Table |
| SARC | Folder containing decompiled formats | Nintendo Archive File |