This project provides functions to read and write some of EA's file formats, such as:
It also comes with support for GraalVM Native Image as of version 1.1.1.
Add the following dependencies to your pom.xml according to your needs:
<dependency>
<groupId>de.darkatra.bfme2</groupId>
<artifactId>big</artifactId>
<version>1.1.1</version> <!-- please check if this is the current version -->
</dependency><dependency>
<groupId>de.darkatra.bfme2</groupId>
<artifactId>core</artifactId>
<version>1.1.1</version> <!-- please check if this is the current version -->
</dependency><dependency>
<groupId>de.darkatra.bfme2</groupId>
<artifactId>map</artifactId>
<version>1.1.1</version> <!-- please check if this is the current version -->
</dependency><dependency>
<groupId>de.darkatra.bfme2</groupId>
<artifactId>refpack</artifactId>
<version>1.1.1</version> <!-- please check if this is the current version -->
</dependency>Clone the project:
git clone git@github.com:DarkAtra/bfme2-modding-utils.gitBuild the project using the following command:
./mvnw clean installThanks to the OpenSage Team for providing a reference implementation for most of these formats.