An automation system for Minecraft's Create mod using ComputerCraft: Tweaked. Manages distributed crafting across multiple nodes with centralized storage and intelligent scheduling.
Currently under a refactor, not avaiable unless I revert main branch
System is very sensitive to the way you place node modules and which local networks parts of the system are connected to. After a refactor I will place a demo/screenshots as to how to set up the system properly.
- CC:Tweaked
- Create
- UnlimitedPeripheralWorks
- Clone the repository on your main computer and node computer:
pastebin run qL6NF5xJ- Run the setup script:
factory/setup.lua-
Configure each computer:
- Main PC: Select "main" type, specify modem location
- Worker Nodes: Select "node" type, choose station type, specify buffer name
-
The system auto-updates on startup from the GitHub repository
Personal project inspired by system displayed in this video. I was not able to get my hands on source code of system in that video, so I decided to make my own with quite a few extensions and making it way more complicated then it really needs to be.
This project is licensed under the MIT License - see the LICENSE file for details.
Thanks to SquidDev for creating a git clone inside CC:Tweaked!