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Kestrel: Getting Started

This repository is intended to act as a guide to using Kestrel and KDL, providing information on tooling, project management and references regarding the Kestrel Game Engine.

This guide is a work in progress, and more will be added as the tooling evolves over time.

Contents

  1. Installation
  2. Creating a new project
  3. Building a simple game
  4. Exploring KDL
  5. Lua Scripting
  6. Project Management
  7. Resource Formats

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A guide for people new to Kestrel and getting started using it.

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