This LabAPI plugin adds special abilities to SCP-049-2 when certain other SCPs are in the game.
These special abilities are:
- SCP-106: Zombies temporarily slow players down when they get hit, making escapes harder!
- SCP-049: Zombies get 50 extra health, making them a bit thougher to kill.
- SCP-173: When a player/zombie gets revived, all zombies gain 25 AHP.
- SCP-079: Zombies decay (lose 5 HP every 5 seconds), players get a concussion for 5s when hitting.
- SCP-939: Zombies get a small jump boost.
- SCP-096: Zombies receive a speed boost (BloodLust) when they hit someone, with more hits the speed increases.
Place the latest release in the LabAPI plugin folder.
| Config | Default | Meaning |
|---|---|---|
debug |
false |
When enabled, the plugin will show debug message. When using on a server it is recommended to keep this disabled. |
| Config | Default | Meaning |
|---|---|---|
min_slowness |
1 |
The minimum slowness strength given to the player that was hit (0-255). |
max_slowness |
10 |
The maximum slowness strength given to the player that was hit (0-255). Must be bigger than the min_slowness. |
max_distance |
10 |
This distance is used to determine the slowness applied. The further away the player is, the less slowness. This determines the maximum distance, from where the minimum slowness is given. |
duration |
5 |
The time in seconds a player is given the slowness after begin hit. |
| Config | Default | Meaning |
|---|---|---|
health_bonus |
50 |
Extra health given to zombies when they are revived. |
| Config | Default | Meaning |
|---|---|---|
hume_shield_bonus |
25 |
AHP granted to all zombies when a player/zombie is revived. |
| Config | Default | Meaning |
|---|---|---|
decay_damage |
5 |
Damage done for each decay tick. The decay_interval determines the time in seconds between decay hits. |
decay_interval |
5 |
Time between decay ticks in seconds. |
tazed_duration |
5 |
The time a player is concussed for after being hit by a zombie. |
| Config | Default | Meaning |
|---|---|---|
jump_boost |
30 |
Intensity of the jump boost given to the zombies (0-255). |
| Config | Default | Meaning |
|---|---|---|
blood_lust_multiplier |
1.25 |
The amount the blood lust speed boost is increased with each time the zombie hits a player. |
blood_lust_duration |
5 |
The amount of time the speed boost lasts. Will add each time the zombie hits a player. |