NPC AI System for Just Cause 2: Multiplayer Mod
Arguments
| Name | Type | Description |
|---|---|---|
| target | number |
Player ID for NPC Target |
| model | number |
NPC Model ID |
| pos | Vector3 |
NPC Spawn Position |
| weapon | Weapon |
Weapon for NPC |
Usage
Events:Fire("SpawnNPC", {
target = 0, -- Player with ID 0
model = 66, -- Government Soldier 1
pos = Vector3(-6550, 209, -3290), -- International Airport
weapon = 2 -- Handgun
})Usage
Events:Fire("RemoveAllNPCs")Triggered when an NPC dies
Usage
Events:Subscribe("NPCDeath", function()
print("NPC died")
end)