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This requires this PR or, more specifically, its changes to the MoveKey functions. The rest of it isn't mandatory.

This is about what it says on the tin. The four functions were functionally identical, so I saw no reason not to turn them into just one for the sake of reduced redundancy, simpler modification/future implementation, and potentially reducing the computer resources used by the mod. This PR changes nothing in-game except for the removal of what I presumed to be a bug - if you held an ability key down, then switched between the stand on/off states, you would execute the other ability immediately.

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