add real vsync test for screen synchronization #2
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
This adds real VSYNC test from the graphics card instead of using the timer, because the timer is not in sync and causes a tearing effect. I also added a build script for Linux and a test script for running it with qemu. The game crashes in qemu after a few seconds, but otherwise it runs smoothly.
Video of it running on Linux in qemu:
2025-10-03.22-58-58.mp4