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Aerodyne is a base class for flying vehicles used in Unreal Engine development. It provides core functionality for airborne movement, control, and physics simulation.

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JSyther/AircraftSystem-Multiplayer---Unreal-Engine

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COPYRIGHT AND NON-COMMERCIAL USE LICENSE

Copyright (c) 2025, Mehmet Yalçın. All rights reserved.

This License governs the use, copying, distribution, and modification of the software (hereinafter "the Software") provided under this license.

1.  **Non-Commercial Use Only:**
    The Software may **NOT** be used, copied, distributed, modified, or incorporated into any product or service for any commercial purpose whatsoever. Commercial purpose includes, but is not limited to, any use from which the user directly or indirectly derives financial gain, compensation, or other commercial advantage, or any use by a commercial entity. This prohibition applies to all forms of commercial exploitation, including but not limited to, selling, licensing, renting, leasing, hosting, or offering the Software as a service.

    In the event of any unauthorized commercial use of the Software, the infringing party shall be obligated to pay a licensing fee to Mehmet Yalçın, the sole copyright holder, as determined by Mehmet Yalçın. Failure to comply will result in legal action to enforce this provision and seek appropriate damages.

2.  **Permitted Uses (Individual, Educational, and Development):**
    The source code of the Software is provided for individual, educational, and non-commercial development purposes only. Users are permitted to access, study, modify, and develop the Software for these non-commercial purposes.

3.  **Collaborative Development and Share-Alike Clause:**
    Any individual or entity that develops, modifies, or creates derivative works based on the Software for non-commercial purposes is obligated to:
    a.  Contact Mehmet Yalçın to establish communication and collaborate on the development process.
    b.  Share all modifications, improvements, and derivative works with Mehmet Yalçın, ensuring that these contributions are also made available under the terms of this same License. This includes providing the full source code of such modifications and derivative works.

4.  **No Warranty:**
    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

5.  **Reservation of Rights:**
    All rights not expressly granted herein are reserved by Mehmet Yalçın. This includes, without limitation, the right to grant commercial licenses for the Software under separate terms and conditions.

By using, copying, distributing, or modifying the Software, you agree to be bound by the terms and conditions of this License.

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Aerodyne is a base class for flying vehicles used in Unreal Engine development. It provides core functionality for airborne movement, control, and physics simulation.

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