A Kinc project manager for the lite xl text editor
Navigate to the data/plugins folder and run the following command:
git clone https://github.com/Kode-Community/kinc_projects.gitAlternatively the init.lua file can be renamed kinc_projects.lua and dropped in
the data/plugins folder.
A basic Kinc project can be created by using the kinc:create-kinc-project command
(ctrl+k). Alternatively, you can create a basic C program that uses kincmake as it's
build system by using the kinc:create-kincmake-project command (ctrl+alt+k).
Project generation defaults to Kinc being local to the project i.e. YourProjectDir/Kinc
To set the Kinc path globally use the command Kinc:Set Global Kinc folder. If your Kinc folder isn't at the root of your project directory you can set
your local Kinc path with the command Kinc:Set Current Project Kinc folder.
These commands respectivaly modify the User Module or the Current Project Module. Since the Project Module is loaded after the User Module,
if the project module sets a Kinc path it will take precedence over the global one.
When a project gets created we add build(ctrl+b) and compile(ctrl+shift+b) commands in a .lite_project.lua
file that you can configure by using the Core:Open Project Module command.
These build commands depend on the console plugin.
This project is free software; you can redistribute it and/or modify it under the terms of the zlib license. See LICENSE for details.