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LICENSES

entire purpose of this repo is to provide a stable link for the licenses

JACX License Family: Quick Reference Guide

DISCLAIMER: This is a non-binding overview for informational purposes only. It does not constitute legal advice. Organizations must consult qualified legal counsel before adopting any license. Only the full license text is legally binding.


Quick Summary

JACX-ANCSA-R v2.0 (Jan 2025): Foundation license for creative works + software. Strict NonCommercial interpretation. No monetization except minimal distribution costs. 17 sections, ~13.5k words.

JACX-ANCSA-R v2.1 (Nov 2025): Enhanced version with AI training protections, trademark provisions, contributor governance, and compliance frameworks. Strict NonCommercial. 25 sections, ~19k words.

JACX-GMG v1.0 (Nov 2025): Gaming-specific license enabling content creator monetization, mod donations, tournaments with prizes, and fan commerce while reserving commercial game distribution rights. Permissive NonCommercial interpretation for community activities. 27 sections, ~21k words.

Core Difference: ANCSA-R = "no money related to the work." GMG = "no commercial distribution of the game, but monetize your creative work about it freely.


Strategic Decision Tree

Are you licensing a video game?
│
├─ NO → ANCSA-R
│   │
│   └─ Need AI protection, trademark, contributor governance?
│       ├─ YES → ANCSA-R v2.1
│       └─ NO → ANCSA-R v2.0
│
└─ YES → More questions
    │
    └─ Want content creators to promote your game on YouTube/Twitch?
        ├─ NO → ANCSA-R v2.1
        │
        └─ YES → JACX-GMG v1.0
            │
            └─ Want modding community with donation support?
                ├─ NO → Reconsider ANCSA-R
                │
                └─ YES → Want competitive tournaments?
                    ├─ NO → Reconsider choice
                    │
                    └─ YES → JACX-GMG v1.0 is the right fit

Comparison Chart

Feature ANCSA-R v2.0 ANCSA-R v2.1 JACX-GMG v1.0
Target Use General software/creative General software/creative Video games only
Release Date Jan 2025 Nov 2025 Nov 2025
Sections 17 25 27
Length ~13.5k words ~19k words ~21k words
Based On Original v2.0 enhanced v2.1 adapted
MONETIZATION
Content Creator Revenue ❌ Commercial use ❌ Commercial use ✅ Unlimited (YouTube, Twitch, sponsors)
Streaming Monetization ❌ Prohibited ❌ Prohibited ✅ Platform ads, subs, donations
Mod Donations ❌ Unclear/prohibited ❌ Unclear/prohibited ✅ Permitted (no paywalling)
Mod Platform Ads ❌ Commercial ❌ Commercial ✅ Revenue sharing allowed
Fan Merchandise ❌ Prohibited ❌ Prohibited ✅ With original elements
Tournaments with Prizes ❌ Not addressed ❌ Not addressed ✅ Framework provided
Entry Fees ❌ Not addressed ❌ Not addressed ✅ Allowed (licensor share)
CORE PROVISIONS
Attribution Required ✅ Comprehensive ✅ Comprehensive ✅ Simplified for UGC
ShareAlike Requirement ✅ All derivatives ✅ All derivatives ✅ Mods only (UGC exempt)
Source Availability ✅ Required ✅ Required ✅ Required for mods
Relinking Requirements ✅ Extensive ✅ Extensive ❌ Removed
Patent Grant ✅ Basic ✅ Enhanced ✅ Gaming-adapted
Commercial License Needed ✅ All commercial ✅ All commercial ✅ Distribution only
MODERN PROTECTIONS
AI Training Restrictions ❌ Not addressed ✅ Comprehensive 🟡 Prohibited (academic exception)
Model Transparency Req. ❌ No ✅ Required ❌ Not applicable
Synthetic Data Rules ❌ No ✅ ShareAlike ❌ Not addressed
Trademark Provisions 🟡 Basic ✅ Comprehensive ✅ Community-friendly
Contributor Governance 🟡 Informal ✅ Formalized ✅ Formalized
Export Control ❌ Not addressed ✅ Comprehensive ✅ Simplified
Data Protection ❌ Not addressed ✅ GDPR/CCPA ✅ Gaming-focused
Willful Breach Definition 🟡 Subjective ✅ Objective standards ✅ Objective standards
GAMING-SPECIFIC
User-Generated Content ❌ Not defined ❌ Not defined ✅ Separate category
Content Creator Rights ❌ No ❌ No ✅ Explicit safe harbor
Modding Framework 🟡 Basic 🟡 Basic ✅ Comprehensive
Tournament Framework ❌ No ❌ No ✅ Complete structure
Prize Pool Rules ❌ No ❌ No ✅ 0-20% licensor share
Entry Fee Rules ❌ No ❌ No ✅ 0-50% licensor share
Server Hosting Guidance ❌ No ❌ No ✅ Detailed
Community Standards ❌ No ❌ No ✅ Section 21
Platform ToS Guidance ❌ No ❌ No ✅ Section 22

Key Definitions Comparison

Term ANCSA-R v2.0/v2.1 JACX-GMG v1.0
Work/Game "Work" (general) "Game" (specific)
Content "Licensed Material" "Game Content"
Code "Covered Code" "Game Code"
User Content Not defined "User-Generated Content" (exempt from ShareAlike)
NonCommercial No monetary compensation Community monetization OK, no commercial distribution
Donation Not defined Strict voluntary payment definition
Content Creator Not defined Person creating UGC
Monetized Platform Not defined YouTube/Twitch-style services
Tournament Not defined Organized competitive event
Mod Modification (general) Add-on requiring base game
Total Conversion Not defined Standalone derivative game

Use Case Recommendations

Choose ANCSA-R v2.0 if:

  • Software library, tool, or general creative work
  • Want maximum control over all monetization
  • Simple framework sufficient
  • Not concerned about AI training
  • Released before AI concerns emerged

Choose ANCSA-R v2.1 if:

  • Software library, tool, or general creative work
  • Want AI training protection
  • Need trademark provisions
  • Multi-contributor project
  • Export control or data protection requirements
  • Want modern legal hardening

Choose JACX-GMG v1.0 if:

  • Video game or interactive entertainment
  • Want content creator promotion (free marketing)
  • Want thriving modding community
  • Want competitive tournament scene
  • Will rely on organic community growth
  • Want to reserve only distribution rights
  • Community monetization is strategic benefit

NonCommercial Comparison Matrix

Activity ANCSA-R v2.0/v2.1 JACX-GMG v1.0
Personal use/gameplay ✅ Permitted ✅ Permitted
YouTube monetization ❌ Commercial ✅ Permitted
Twitch subscriptions ❌ Commercial ✅ Permitted
Sponsorship deals ❌ Commercial ✅ Permitted
Mod donations (no paywall) ❌ Unclear ✅ Permitted
Mod donations (paywalled) ❌ Commercial ❌ Prohibited
Mod on ad-supported platform ❌ Commercial ✅ Permitted
Fan art sales ❌ Prohibited ✅ With original elements
Tournament with $500 prizes ❌ Not addressed ✅ No obligations
Tournament with $5K prizes ❌ Not addressed ✅ Licensor share (0-20%)
Entry fees ❌ Not addressed ✅ Licensor share (0-50%)
Selling the work/game itself ❌ Requires license ❌ Requires license
Commercial distribution ❌ Requires license ❌ Requires license
AI training (commercial) ❌ Requires license ❌ Prohibited
AI training (academic) ❌ Requires license (v2.1: strict) ✅ Permitted with conditions

What Each License PERMITS

ANCSA-R v2.0 & v2.1 Permit:

  • Personal NonCommercial use
  • Modification and redistribution (NonCommercial)
  • Academic/educational use
  • Government use
  • Charging minimal distribution costs ($20 safe harbor)

JACX-GMG v1.0 Permits (ADDITIONALLY):

  • ✅ Unlimited content creator monetization (YouTube, Twitch, sponsors)
  • ✅ Streaming with any revenue model
  • ✅ Mod distribution with donations (no paywalling)
  • ✅ Mods on ad-supported platforms (revenue sharing)
  • ✅ Tournaments with unlimited prizes
  • ✅ Entry fees for tournaments
  • ✅ Fan merchandise with original creative elements
  • ✅ Community server hosting with donation support
  • ✅ Sponsorship revenue (for content/tournaments)

What Each License PROHIBITS

All Three Prohibit:

  • Commercial distribution without license
  • Removing attribution
  • Violating ShareAlike (for derivatives)

ANCSA-R v2.0 & v2.1 ALSO Prohibit:

  • Any monetization beyond minimal distribution costs
  • Platform-based revenue (YouTube ads, etc.)
  • Donations beyond distribution costs
  • Advertising-supported distribution

JACX-GMG v1.0 ALSO Prohibits:

  • Paywalling mods or requiring payment for access
  • Commercial game distribution without license
  • Selling game access or standalone modified games
  • Gambling/wagering services
  • AI training (except academic with conditions)

Technical Requirements Comparison

Requirement ANCSA-R v2.0/v2.1 JACX-GMG v1.0
Source code for mods ✅ Required ✅ Required
Source for creative assets 🟡 Encouraged ❌ Exempt (Game Content)
Relinking capability ✅ Required (3 methods) ❌ Not required
Build instructions ✅ Required ✅ Required (for code)
Anti-restriction rules ✅ Extensive 🟡 Anti-cheat allowed
User Product installation ✅ Required ❌ Not applicable

Version Evolution Summary

v2.0 → v2.1 Changes:

  • Added 8 new sections
  • AI/ML comprehensive restrictions
  • Trademark protections
  • Contributor governance
  • Export control
  • Data protection
  • Willful breach definition
  • Licensor succession

v2.1 → GMG v1.0 Changes:

  • Complete NonCommercial redefinition
  • User-Generated Content category (ShareAlike exempt)
  • Content creator safe harbor
  • Modding donation framework
  • Tournament framework with licensor participation
  • Removed relinking requirements
  • Gaming-specific terminology
  • Simplified AI restrictions (academic exception)
  • Community standards provisions
  • Platform ToS guidance

Revenue Model Comparison

ANCSA-R v2.0/v2.1 Revenue:

  • Commercial licenses (all commercial use)
  • Tight control = maximum licensing revenue
  • No community monetization = no organic marketing

JACX-GMG v1.0 Revenue:

  • Commercial distribution licenses (storefronts, publishers)
  • Tournament participation (optional 0-20% prizes, 0-50% entry fees)
  • Community growth = organic marketing value
  • Reduced control = community-driven promotion

Platform Compatibility

Platform Type ANCSA-R JACX-GMG
Steam/Epic/Console stores ❌ Requires commercial license ❌ Requires commercial license
YouTube/Twitch ❌ Content monetization prohibited ✅ Full monetization support
Nexus Mods/ModDB 🟡 Unclear (ads?) ✅ Full support with ads
itch.io (free) ✅ If truly free ✅ Supported
itch.io (paid) ❌ Commercial ❌ Commercial distribution
Linux distributions ❌ NonCommercial rejected ❌ NonCommercial rejected
npm/pip/Maven ❌ NonCommercial rejected ❌ Not applicable
Tournament platforms ❌ Not addressed ✅ Supported

Migration Guidance

v2.0 → v2.1: Straightforward upgrade. Enhanced protections, backward compatible. Recommended for all projects.

ANCSA-R → GMG: Strategic shift. Only for games. Requires community management readiness. Expands permitted activities significantly. Plan transition carefully.

New Projects: Select based on:

  • Game? → GMG
  • Want community monetization? → GMG
  • Want maximum control? → ANCSA-R v2.1
  • Simple general project? → ANCSA-R v2.0

Final Comparison: Philosophy

ANCSA-R Philosophy: "I control all commercial exploitation. Community can use NonCommercially only. I monetize through commercial licenses."

JACX-GMG Philosophy: "I control commercial distribution. Community can monetize their creative work about my game freely. I benefit from organic growth and can participate in major tournaments."


Remember: This overview is NOT legally binding and does NOT constitute legal advice. Only the complete license text is authoritative. Consult qualified legal counsel before adopting any license for your project.

License Steward: Lakunake
Overview Version: 1.0
Date: November 2025

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