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Texture Cocktail

compact, flexable, fast Texture Editor for edit on non-stop
sub-project of SKID-Project

How To use?

  • select shader for modify Image,
  • after then, select Image for apply shader.
  • Edit and Save ! That's all !

How to write Third-Party Image/Texture Editor on Unity via Texture Cocktail

  • you can provide your Shader and optional Editor Script
  • Editor Script Class name and Shader name MOST be same name.
  • Editor Script most inherit TextureCocktailContent and namespace most on LuticaLab.TextureCocktail

Usable Editor

  • Unity 2022.01
  • Unity 6000.01

How Can I contribute?

  • Clone this repo,
  • open on Your editor, and wite your contribute
  • after your write code, open Pull Request, and wait for review from admin.

After plan

  • MCP/A2A Image Editor,
  • functional recipe.

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