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  • Build ghost entity like if you built it manually when you pipette over it.
  • Fill or empty entity based on requests from your inventory when you pipette over it.
  • Mine entity like if you mined it manually when you pipette over it.
  • Pipette doesn't put something in hand if it built, mined or filled something.
  • Respect the player reach distance and inventory.
  • Each player can opt in and out with the /toggle-ghost-builder command.

Mod is only a control script, can be manually inserted in a scenario.

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