-
Notifications
You must be signed in to change notification settings - Fork 0
Messages
MiniPandi edited this page Jul 24, 2024
·
1 revision
# Messages
This section of the configuration allows you to customize the messages used by the Nextrium plugin.
```yaml
messages:
enableMessage: "&x&a&d&f&f&f&fNextrium is now enabled!"
disableMessage: "&x&6&d&f&b&c&fNextrium is now disabled!"
reloadMessage: "&x&3&d&f&f&f&fNextrium is now reloaded!"
prefix: "&7[&x&6&d&f&b&c&fNextrium&7] &8» "
colorCodeCharacter: '&'
noPermission: "&x&f&f&0&0&0&0You don't have permission to use this command!"
sudoUsage: "&x&2&d&f&f&f&fUsage: /sudo <player> <command>"
playerNotFound: "&x&f&f&0&0&0&0Player not found!"
onlyPlayers: "&x&f&f&0&0&0&0Only players can execute this command!"
featureDisabled: "&x&f&f&0&0&0&0This feature is disabled. If this is a mistake, contact an admin!"
gamemodeUsage:
- "&x&2&d&f&f&f&fUsage: /gamemode <gamemode>"
- "&x&2&d&f&f&f&fUsage: /gamemode <gamemode> <player>"
- "&x&6&d&f&b&c&fUsage: /gms"
- "&x&6&d&f&b&c&fUsage: /gmc"
- "&x&6&d&f&b&c&fUsage: /gma"
- "&x&6&d&f&b&c&fUsage: /gmsp"
gamemodeSwitchMessage: "&x&6&d&f&b&c&fYou are now in %gamemode% mode!"
summonUsage:
- "&x&6&d&f&b&c&fUsage: /summon <entity>"
- "&x&6&d&f&b&c&fUsage: /summon <entity> <amount>"
summonOneMessage: "&x&2&d&f&f&f&fSummoned an %entity%!"
summonMultipleMessage: "&x&2&d&f&f&f&fSummoned %amount% %entity%'s!"
maxSummonPerCommand: "&x&f&f&0&0&0&0You can only summon up to %maxSummons% entities per command!"
homeUsage:
- "&x&6&d&f&b&c&fUsage: /setHome <name>"
- "&x&6&d&f&b&c&fUsage: /home <name>"
- "&x&6&d&f&b&c&fUsage: /deleteHomes <name>"
homeAlreadyExists: "&x&f&f&0&0&0&0This home already exists!"
homeNotFound: "&x&f&f&0&0&0&0This home does not exist!"
worldNotFound: "&x&f&f&0&0&0&0This world does not exist!"
homeSetSuccessfully: "&x&2&d&f&f&f&fHome %name% has been set!"
homeSetFailed: "&x&f&f&0&0&0&0Failed to set home!"
homeDeletedSuccessfully: "&x&2&d&f&f&f&fHome %name% has been deleted!"
homeDeletedFailed: "&x&f&f&0&0&0&0Failed to delete home!"
tooManyHomes: "&x&f&f&0&0&0&0You can only have %max% homes!"
globalTeleportCowntdown: "&x&2&d&f&f&f&fTeleporting in %seconds% seconds!"
cantSummonPlayer: "&x&f&f&0&0&0&0You can't summon players!"
invalidEntityType: "&x&f&f&0&0&0&0Invalid entity type!"
warpUsage: "&x&2&d&f&f&f&fUsage: /warp <name>"
warpNotFound: "&x&f&f&0&0&0&0This warp does not exist!"
warpSetSuccessfully: "&x&2&d&f&f&f&fWarp %name% has been set!"
warpSetFailed: "&x&f&f&0&0&0&0Failed to set warp!"
warpDeletedSuccessfully: "&x&2&d&f&f&f&fWarp %name% has been deleted!"
warpDeletedFailed: "&x&f&f&0&0&0&0Failed to delete warp!"
warpTeleportedSuccessfully: "&x&2&d&f&f&f&fYou were teleported to warp %name%!"
warpTeleportFailed: "&x&f&f&0&0&0&0Failed to teleport to warp!"
warpAlreadyExists: "&x&f&f&0&0&0&0This warp already exists!"
cantWarpInCombat: "&x&f&f&0&0&0&0You can't warp in combat!"
warpUsageAdmin:
- "&x&2&d&f&f&f&fUsage: /warp <name>"
- "&x&2&d&f&f&f&fUsage: /setWarp <name>"
- "&x&2&d&f&f&f&fUsage: /deleteWarp <name>"
spawnSetFailed: "&x&f&f&0&0&0&0Failed to set spawn!"
spawnSetSuccessfully: "&x&2&d&f&f&f&fSpawn has been set!"
spawnNotSet: "&x&f&f&0&0&0&0Spawn has not been set!"
spawnTeleportedSuccessfully: "&x&2&d&f&f&f&fYou were teleported to spawn!"
spawnTeleportInCombat: "&x&f&f&0&0&0&0You can't teleport in combat!"