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Void GAME

Basic movement, arrow keys to move boxes

Encounter a enemy on enemy boxes (they move one)

0 0 0 4 4 0 0 0 0 0 0 1 1 2 2 1 1 0 0 0 0 1 1 2 2 1 1 0 0 0 4 2 2 2 2 3 2 4 0 0 4 2 2 2 2 2 2 4 0 0 0 1 1 2 2 1 1 0 0 0 0 1 1 2 2 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0

Each board has a [0] [1] and [2] [0] - Black void mass [1] - Terrain [2] - Movable areas [3] - Save Point (may not be implemented) [4] - Next room

Board -> 10x10 (Planned) OR 5x5 easier to build map 7x7 Board in use!

To be considered later: [ENCOUNTER] will not happen, instead its all RNG [Steps] -> Each time a play steps it will choose a direction, wont go previous location until previous is smth else Enemy moves up, cant move down until next step Once moved differently it can go back to spot

Story:

The world is hit with chaos, 6 underworld portals have opened

Its been a difficult 4 months, but finally you reached the end. The forming Under-Portal... the final one that will open up the gap between the 2 worlds and will summon a overpowered void creature. However, You the light have the power to destroy enter this overportal and you will obtain the powers needed. Without it, you will be defeated. However, due to funny game logic you will be forced to get it anyway teehee :3

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