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Example Builder Path

Multitallented edited this page Jul 10, 2019 · 2 revisions

The following is a recommended builder order for players that seek to build the biggest and strongest town possible.

  1. Build a shelter. Farm wheat, sugar cane, potatoes, carrots, and flowers if you can.
  2. Build a ranch once you have 96 wheat. The beef will be your first source of income.
  3. Next the lumberyard will provide enough raw materials to fuel your construction. Other buildings like the cobble_quarry, dye_works, sheep_farm, etc. will be helpful.
  4. The coal_shop can sell charcoal from the lumberyard to provide even more income.
  5. Once you have $500 make a council_room with leather from the ranch to make your bookshelves.
  6. Next build the settlement, which will give TNT protection within its bounds.

  1. Now that you have a town, build a potato_farm.
  2. Put those potatoes to good use by building 2 shacks. Upgrade one of them to a hovel and sell it if possible to anyone you can recruit to your town. Continue selling houses if you can.
  3. Build an arrow_factory, purifier, smithy, and church. These will greatly increase your town's power.
  4. Add shacks and upgrade them to npc_shacks until you have 5 population.
  5. Now you can build the hamlet. It might be advisable to set up walls at this point.

  1. If you can, build a jade_shop or jade_mine and trade with another town who has whichever one you didn't build.
  2. Build the warehouse to help distribute items to your regions and further increase the town's power.
  3. Build a library and begin enchanting items to further increase the appeal of the town to potential new members.
  4. An iron_mine and iron_shop will further help increase your income.
  5. Continue building housing, npc_housing, and farms until you reach 10 population. At that point build the village.

  1. For fast traveling, build a stables.
  2. Build either the inn or the barracks to give you extra housing. This'll allow you to add people and let them build their own houses.
  3. Build a graveyard next to unify the town in case of war and increase your power.
  4. Upgrade the council_room to a town_hall and build the town upgrade when you have 20 population.

Continue building housing, farms, and utilities. Upgrade the town as you can.

Good luck out there!

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