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  • Zuehlke Engineering
  • Porto, Portugal

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MurielPinho/README.md

Hello, everyone!

My name is Muriel Pinho and I'm a Software Developer with a focus on Web Dev.

🤔 About Me

  • 📍 I'm From São Paulo 🇧🇷 but have been living in Porto 🇵🇹 for 5 years.
  • 🎓 BSc in Informatics and Computing Engineering at FEUP.
  • 🔭 I’m working on my portfolio/personal website
  • 📖 I'm reading Dune Messiah by Frank Herbert
  • 😄 Pronouns: He/Him
  • ⚡ Fun fact: I Drink atleast 4 Liters of water everyday.

🔧 Technologies & Tools

React Typescript Tailwind JavaScript HTML5 CSS3 Angular Svelte Figma Python C C++ Java Adobe Photoshop Adobe Illustrator WebStorm Vite IntelliJ IDEA GitHub Git GitLab Jira Postgres SQLite Firebase MacOS Docker

📫 Reach me on

Gmail LinkedIn Website

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  1. Zweeter Zweeter Public

    Zweeter is a tweeter clone using React for the frontend and the internet computer blockchain for backend. The project utilizes the power of the motoko programming language to create canister code t…

    TypeScript

  2. dfinity/portal dfinity/portal Public

    Internet Computer Developer Portal

    MDX 100 510

  3. WHoWhat WHoWhat Public

    Forked from FEUP-ESOF-2020-21/open-cx-t6g3-its

    WHoWhat is a Realtime polling app where you can create and answer to polls, its main objetive was to serve a medium for presenters and viewers to engage. It was developed using Flutter and Firebase…

    Dart

  4. Ball-Sort-Game-Solver Ball-Sort-Game-Solver Public

    Built with Python and PyGame this project is an implementation for the Ball Sort Game it uses algorithms such as Breadth First Search, Iterative Deepening and Depth First Search as puzzle solvers a…

    Python 2 1

  5. JinLi JinLi Public

    This project's goal was implementing the graphical interface for a board game that had its logic implemented in Prolog. This implementation contained : Different scenes containing elements of the g…

    JavaScript

  6. FEUP-CGRA-Proj FEUP-CGRA-Proj Public

    Scene developed with Javascript using the WebCGF framework for Computer Graphics course. The scene consisted of multiple objects with materials and textures all built from developed primitives, and…

    JavaScript