🍀 Hey! I’m Nikita, a CS student passion about real-time rendering graphics and shaders.
- CS @ FIU — Freshman (G1Y)
- Shipping engines + shader tools
- Working in OpenGL; learning Vulkan
- Open to GPU/graphics internships
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Euclid — AI-assisted 3D modeling (C++ renderer + .NET UI).
OBJ import, transforms & gizmos, unit normalization, AABB.
Repo • Demo -
Shader Interface — live GLSL playground with audio input.
Fast iteration & clean debugging tools.
Repo -
2D Engine — sprites, animations, camera, texture-atlas tools.
Repo
- Vulkan fundamentals (sync, command buffers)
- GPU profiling with RenderDoc & Tracy
- Advanced lighting and PBR