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@mythz mythz commented Nov 16, 2025

Styling Improvements:

  • Replace hardcoded dark colors (bg-black, bg-gray-900, etc.) with semantic Tailwind classes
  • Add full light/dark mode support using dark: variant throughout
  • Significantly improve contrast and text legibility in both modes
  • Use proper color tokens: bg-background, text-foreground, text-muted-foreground, border-border
  • Add shadows and visual depth to components
  • Improve button styles with better hover states

Component Updates:

Editor Layout:

  • Header: bg-slate-100 dark:bg-slate-900 with proper contrast
  • Sidebar: bg-slate-50 dark:bg-slate-900 for better readability
  • Timeline area: bg-slate-100 dark:bg-slate-950

Asset Library:

  • Card backgrounds: bg-white dark:bg-slate-800 with borders
  • Better contrast for asset metadata and icons
  • Improved hover states with shadow effects

Preview Canvas:

  • Background: bg-slate-200 dark:bg-slate-900
  • Better video player container styling with shadows
  • Fixed playback functionality by improving Player component integration

Playback Controls:

  • Better contrast with bg-white dark:bg-slate-900
  • Rounded play button for better UX
  • Improved typography with font-semibold for important text
  • Better color hierarchy for time display

Timeline Components:

  • Timeline ruler: proper light/dark mode with primary color cursor
  • Track headers: improved contrast and legibility
  • Track backgrounds: subtle colored backgrounds (blue/green/yellow) in both modes
  • Timeline elements: enhanced with shadows and better borders
  • Improved resize handles visibility

Playback Fix:

  • Improved Player component state synchronization
  • Better control over player behavior (disabled click/double-click/space handlers)
  • Fixed play/pause button functionality

All text is now highly legible in both light and dark modes with proper contrast ratios.

**Styling Improvements:**
- Replace hardcoded dark colors (bg-black, bg-gray-900, etc.) with semantic Tailwind classes
- Add full light/dark mode support using dark: variant throughout
- Significantly improve contrast and text legibility in both modes
- Use proper color tokens: bg-background, text-foreground, text-muted-foreground, border-border
- Add shadows and visual depth to components
- Improve button styles with better hover states

**Component Updates:**

Editor Layout:
- Header: bg-slate-100 dark:bg-slate-900 with proper contrast
- Sidebar: bg-slate-50 dark:bg-slate-900 for better readability
- Timeline area: bg-slate-100 dark:bg-slate-950

Asset Library:
- Card backgrounds: bg-white dark:bg-slate-800 with borders
- Better contrast for asset metadata and icons
- Improved hover states with shadow effects

Preview Canvas:
- Background: bg-slate-200 dark:bg-slate-900
- Better video player container styling with shadows
- Fixed playback functionality by improving Player component integration

Playback Controls:
- Better contrast with bg-white dark:bg-slate-900
- Rounded play button for better UX
- Improved typography with font-semibold for important text
- Better color hierarchy for time display

Timeline Components:
- Timeline ruler: proper light/dark mode with primary color cursor
- Track headers: improved contrast and legibility
- Track backgrounds: subtle colored backgrounds (blue/green/yellow) in both modes
- Timeline elements: enhanced with shadows and better borders
- Improved resize handles visibility

**Playback Fix:**
- Improved Player component state synchronization
- Better control over player behavior (disabled click/double-click/space handlers)
- Fixed play/pause button functionality

All text is now highly legible in both light and dark modes with proper contrast ratios.
@mythz mythz merged commit 68a71e6 into main Nov 16, 2025
2 checks passed
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3 participants