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Creating Materials and Adding Textures
Joshua Miller edited this page Jan 26, 2021
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2 revisions
No features currently exist in the UI for adding materials or textures. See the section below for manual usage.
Materials can be manually created by making a folder named after the target item, and adding an empty text file named pbr.yml. See Material Properties for further material options.
To add textures, simply add the files to the materials folder and make sure they are named after the matching channel. See Texture Naming for more details.
~/assets/minecraft/textures/blocks/bricks/pbr.yml
~/albedo.png
~/height.png
~/normal.png