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Creating Materials and Adding Textures

Joshua Miller edited this page Jan 26, 2021 · 2 revisions

Using the User Interface

No features currently exist in the UI for adding materials or textures. See the section below for manual usage.

Manual / Command-Line Usage

Materials can be manually created by making a folder named after the target item, and adding an empty text file named pbr.yml. See Material Properties for further material options.

To add textures, simply add the files to the materials folder and make sure they are named after the matching channel. See Texture Naming for more details.

~/assets/minecraft/textures/blocks/bricks/pbr.yml
                                        ~/albedo.png
                                        ~/height.png
                                        ~/normal.png

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