DisplayEntityUtils makes handling customizable display entities simpler.
- Block Displays
- Text Displays
- Item Displays
- Interactions
- Mannequins
- BDEngine is a modeling and animation engine designed for display entities, without the need for resource packs or mods
- The created models and animations can be transferred into your game world and reused with DisplayEntityUtils.
DISCLAIMER: I DO NOT OWN BDEngine! ALL ISSUES AND SUGGESTIONS RELATED TO THAT PROJECT SHOULD BE BROUGHT TO THE OWNER, ILLYSTRAY, IN THE BDENGINE DISCORD FOUND HERE
- Manipulate Display Entities
- Manipulate Interaction Entities
- Manipulate Mannequin Entities
- Save and load BDEngine models
- Manipulate entities in a model/group
- Integration with Skript
- Save/Load/Play BDEngine Animations
- Interaction entity click commands
- Intergration with MythicMobs
- Create Animation State Machines
- Save groups and animations through Local Storage, MySQL, or MongoDB
- And so much more!
- Manipulate Display/Interaction/Mannequin entities
- Manage group visibility for players
- Mount groups on entities (or vice-versa)
- Request models from BDEngine's website
- Play animations
Dodo Bird Model and Animations by Yegor_Mechanic
Access the wiki HERE
<repositories>
<repository>
<id>jitpack.io</id>
<url>https://jitpack.io</url>
</repository>
</repositories>
<dependency>
<groupId>com.github.PZDonny.DisplayEntityUtils</groupId>
<artifactId>api</artifactId>
<version>PLUGIN-VERSION</version>
<scope>provided</scope>
</dependency><repositories>
<repository>
<id>jitpack.io</id>
<url>https://jitpack.io</url>
</repository>
</repositories>
<dependency>
<groupId>com.github.PZDonny</groupId>
<artifactId>DisplayEntityUtils</artifactId>
<version>PLUGIN-VERSION</version>
<scope>provided</scope>
</dependency>

