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Controller support #102
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Controller support #102
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Added new button for controller in settings, will also swap to controller controls if gamepad buttons are pressed in battle if they were not selected. currently only for d-pad directions, added functionality for menu navigation, pausing game(start button), opening inventory(select button), confirming (A button). Testing with 8BitDo Ultimate Cotroller
Left stick is now usable during battle, can be used interchangably with the d-pad. helper function added in input handler to translate joystick input
Controller input is dependent on a controller actually being connected Controls can update mid-battle Simplified control changing for better maintainability
The more a song's length is over where a natural beat should end, the more looped notes would jump into place at playback = 0. Instead looped notes are a set offset instead of beats+bpl
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Controller and consistent inputs finished.
Refactored control changing.