24, Gameplay Engineer @ Exclusible, and a serious mango addict ๐ฅญ
With a decade of experience in game development, Iโve had the privilege of building immersive experiences internally with Roblox, collaborating with major IPs such as Ubisoft, Universal Pictures, and DreamWorks (etc.), primarily as a Gameplay Engineer. Iโm passionate about leveraging new technologies and engaging with industry professionals who are dedicated to crafting impactful games.
- Proficient in Luau (And Lua), demonstrating expertise through diverse game projects with 10+ years of experience.
- Skilled in libraries and frameworks such as React (Luau), Order, Knit, and a range of Rbx Util modules.
- Experience with third-party SDKs like GameAnalytics and PlayFab.
- Plugin creation proficiency from previous work experience:
- CutsceneManager and WhiteBox Designer.
- Engineered modular packages from previous work experience:
- Raycast-based Vehicle Suspension System and a Popup Integration Package.
- Competent in tools and programs including:
- GitHub, Bitbucket, VS Code, Rojo, Confluence, Jira, and Clickup.
You can contact me by click any of the above badges and contacting me from there. Have a good day!



