The Library Management System you've created in C++ is an object-oriented application designed to manage a library's inventory. It includes various functionalities for both administrators (admin) and regular users. Here's a detailed explanation of the code and its functionality:
The system allows for the management of four types of items: Books, Magazines, Research Journals, and FYP Theses. The main users are admins who can manage these items by adding, modifying, deleting, or viewing them, while regular users can only view the items.
-
Classes and Inheritance:
- Item (Base Class): This class represents a general item in the library. It includes basic attributes like title, author, number of copies, and price. It serves as the base class for specific item types.
- Book, Magazine, ResearchJournal, FYP (Derived Classes): These classes inherit from
Itemand represent specific types of library items. Each class may have additional attributes specific to that item type (e.g., edition for books, issue number for magazines). - User (Base Class): This class represents a general user of the system, with basic attributes like username and password.
- Admin and RegularUser (Derived Classes): These classes inherit from
User. TheAdminclass has additional methods for managing items, whileRegularUseris limited to viewing items.
-
Admin Functionalities:
- Add Items: The admin can add new items to the inventory by entering details such as title, author, number of copies, price, and specific details depending on the item type.
- Modify Items: The admin can modify existing items by updating their number of copies and price.
- Delete Items: The admin can remove items from the inventory.
- View All Items: The admin can view all items in the inventory, with detailed information about each.
-
User Functionalities:
- View All Items: Regular users can view the list of all available items in the library.
-
File Handling:
- Saving and Loading Data: The system uses file handling to save and load user and item data, ensuring persistence between program executions.
-
User Interface:
- Menu-Driven Interface: The system is operated through a menu-driven interface, where users and admins choose options to perform different tasks.
- Notifications: The system provides feedback to users through loading animations and success/failure notifications.
-
Main Function:
- The main function initializes the system and presents the user with options to either log in as an admin or as a regular user.
-
User Authentication:
- Admins and users must log in to access their respective functionalities. The system checks their credentials against stored data to verify their identity.
-
Admin Functionalities Implementation:
- The admin functionalities (add, modify, delete, view) are implemented using member functions in the
Adminclass. These functions interact with the library's inventory, which is typically stored in a file or in memory.
- The admin functionalities (add, modify, delete, view) are implemented using member functions in the
-
Polymorphism and Virtual Functions:
- The system likely uses polymorphism and virtual functions to handle different types of items through a common interface. This allows for operations on
Itempointers or references, while the correct derived class functions are called based on the actual object type.
- The system likely uses polymorphism and virtual functions to handle different types of items through a common interface. This allows for operations on
This Library Management System is a comprehensive tool for managing a library's inventory. It uses object-oriented programming principles to create a modular and extensible system. The separation of admin and user functionalities ensures that data management is secure and user-friendly. The system's use of classes, inheritance, polymorphism, and file handling demonstrates a solid understanding of advanced C++ concepts.