This repository contains the source code for my OpenGL practice project. I will be attempting to learn and use OpenGL to create a simple ray-tracer and hopefully expand it to be a voxel engine using Sparse Voxel Octrees (SVOs).
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Ray marcher in a Sparse Voxel Octree (SVO)
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WKoivula/3D-Renderer
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Ray marcher in a Sparse Voxel Octree (SVO)
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