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Raytrace Entity Tracker #309
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Raytrace Entity Tracker #309
HaHaWTH
wants to merge
13
commits into
Winds-Studio:ver/1.21.8
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HaHaWTH:feat/raytrace-entity-tracker
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我很期待此分支,因为我的服务器带宽紧张,急需这个实验性功能 |
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膜拜!佬! |
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How can I test this is working correctly? I surrounded an entity but can still see it. |
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status: docs update required
Config changed, needs the PR author or team member to update docs
type: feature
Pull request for adding new features
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Raytrace Entity Tracker uses async ray-tracing to untrack entities players cannot see, which can reduce bandwidth usage significantly, especially in some massive entities in small area situations. Also it provides a way to guard against Entity ESP hacks.
Experimental feature, more testers are needed( ´◔ ‸◔')