Linux Doom converted to SDL3, nothing more, nothing less.
The code itself is from sdldoom 1.10, which was Linux Doom converted to SDL1.
Only things that are changed:
- Conversion of video code to SDL3
- Conversion of audio code to SDL3
- 64bit conversion
- Change of typedef from boolean to dboolean
Supported Platforms:
- macOS (universal)
- GNU/Linux (x64/arm64)
- Windows
Note: This won't play demo's from a different version (linux doom style) and also, if you are playing ultimate doom, then your doom.wad file needs to be named 'doomu.wad' as this was the traditional naming convention.