Add localization support to mod_guildhouse #72
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This PR adds a new mod_guildhouse_locale table and a helper function to fetch guild house texts based on the player’s locale, with an automatic fallback to enUS.
All user-facing hardcoded strings in mod_guildhouse (system messages, gossip options, broadcasts and commands) are now loaded from the DB, with translations provided for all WotLK locales. No gameplay logic is changed; only the text source is refactored to be consistent with AzerothCore’s localization style.