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@NQNStudios NQNStudios commented Jun 24, 2025

I think this is pretty nifty.

  • You can specify an image editor in the preferences, then launch it from the custom graphics window editing the current sheet.
  • There is a reload button for capturing your external changes back into the interface/storing an undo action for those edits. (This isn't yet handled perfectly for sheets not contiguous with #0).
  • Select a range of tiles in the current sheet for modification (still need to show them highlighted).
  • Import other graphic icons on top of them
  • Specify what graphic is the background, and the editor will do its best to strip it out for you
  • Specify a new background, and the editor will overlay it for you.

(In other words, a possible solution for #554 )

This video shows me transposing cave walls onto grass:
https://youtu.be/qvR4MGFmUMI

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NQNStudios commented Jun 24, 2025

✅ The whole dialog should be managed by a class to get all the lambdas out of the giant function.

Co-authored-by: Celtic Minstrel <CelticMinstrel@users.noreply.github.com>
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NQNStudios commented Aug 28, 2025

Notes to self:

- frame custom dialog pic halves
- frame custom talk pic halves
- import monster graphic
- import tall monster graphic
- import wide monster graphic 
- import big monster graphic
- icon tool buttons re-frame the selection to icons that will be changed
	- bools for tall selection shape?
- all importing/framing classify?

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