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@codeflash-ai codeflash-ai bot commented Jan 12, 2026

📄 271% (2.71x) speedup for image_rotation in src/signal/image.py

⏱️ Runtime : 2.70 milliseconds 728 microseconds (best of 250 runs)

📝 Explanation and details

Brief explanation of why and how optimized_source_code is faster than original_source_code.

What changed (key optimizations)

  • Removed the nested Python loops over every output pixel and replaced them with NumPy vectorized operations.
    • Constructed coordinate grids once with ys = arange(... )[:, None] and xs = arange(...)[None, :].
    • Computed mapped coordinates original_yf and original_xf as whole 2D arrays using broadcasted arithmetic.
    • Converted to integer indices (astype(int)) and built a boolean valid_mask for bounds-checking in one step.
    • Performed a single advanced-indexed assignment: rotated[valid_mask] = image[original_y[valid_mask], original_x[valid_mask]].
  • Added an early exit for new_height == 0 or new_width == 0 to avoid unnecessary array work.

Why this is faster (technical reasoning)

  • Eliminates per-pixel Python overhead: the original code spent almost all time in Python-level loops doing arithmetic, int conversions, and bounds checks for each (x,y) pair. Each iteration incurred interpreter overhead. The line profiler shows those inner loops dominated runtime.
  • Moves heavy work into NumPy's C-implemented loops: computing ys/xs, the matrix arithmetic, astype, mask creation, and the indexed copy are all executed in compiled code (tight C loops, often vectorized). This reduces thousands of Python-level operations to a few array ops.
  • Fewer conditional checks and function calls per pixel: bounds checks are done with a single vectorized boolean mask rather than an if per pixel.
  • Final assignment touches only valid pixels (via the mask), so fewer memory writes than attempting to assign every output pixel in Python.

Measured results that support this

  • Wall-clock: original 2.70 ms -> optimized 0.728 ms (~2.7x speedup).
  • Line profiler: original dominated by the nested loops and per-pixel arithmetic; optimized version's cost is concentrated in a few NumPy lines (array creation, arithmetic, mask, and one bulk assignment), which are much cheaper overall.

Behavioral/compatibility notes

  • Behavior is preserved: integer truncation semantics are the same (astype(int) truncates floats like the original int()). Channel handling is preserved: the single advanced-index assignment works for both grayscale (2D) and multi-channel images because NumPy advanced-indexing returns the appropriate shape to assign per-pixel vectors.
  • Early-return for zero-dimension outputs avoids creating unnecessary arrays (safe and slightly faster for empty inputs).
  • Memory tradeoff: the optimized code allocates several temporaries (ys, xs, original_f, original_ ints, mask). This increases peak memory usage proportional to new image size versus the original in-place per-pixel loop which used less temporary memory. In practice, for typical small-to-moderate images the CPU cost saved overwhelms the extra temporaries; for extremely large images memory pressure could be a concern.

When this optimization helps most / tradeoffs

  • Big wins for medium-to-large images where Python loop overhead dominates (tests with 31x31 and similar sizes show huge speedups).
  • For extremely small images (single pixel or tiny shapes) the cost to allocate intermediate NumPy arrays can dominate; the microbenchmarks in annotated_tests show some tiny-case timings where the optimized version is not faster or is slightly slower. If the function is frequently called with very small images in a tight loop, consider:
    • keeping original loop-based path for very small sizes (threshold), or
    • reusing preallocated arrays, or
    • using a JIT approach (numba) if both memory and per-call overhead must be minimized.
  • For typical usage (hot path with many pixels), the optimized vectorized approach is preferable.

Summary

  • The optimized version converts thousands of Python-level per-pixel operations into a handful of NumPy array operations executed in C, eliminating interpreter overhead and per-pixel branching. This change is why we see the measured ~2.7x runtime improvement on representative tests, with large wins on larger images and acceptable tradeoffs (extra temporaries) for most workloads.

Correctness verification report:

Test Status
⚙️ Existing Unit Tests 🔘 None Found
🌀 Generated Regression Tests 33 Passed
⏪ Replay Tests 🔘 None Found
🔎 Concolic Coverage Tests 🔘 None Found
📊 Tests Coverage 100.0%
🌀 Click to see Generated Regression Tests
from typing import Any, List

import numpy as np  # used to create and manipulate image arrays

# imports
import pytest  # used for our unit tests
from src.signal.image import image_rotation

# Helper utilities for tests ---------------------------------------------------


def _to_nested_list(arr: np.ndarray) -> Any:
    """
    Convert a numpy array to nested Python lists for equality comparisons that
    avoid numpy-specific assert helpers.
    """
    return arr.tolist()


def _nested_allclose(a: Any, b: Any, tol: float = 1e-6) -> bool:
    """
    Recursively compare nested lists (or scalars) with tolerance for floats.
    Returns True if all numeric elements differ by at most tol.
    """
    if isinstance(a, list) and isinstance(b, list):
        if len(a) != len(b):
            return False
        return all(_nested_allclose(x, y, tol) for x, y in zip(a, b))
    # scalar case
    try:
        # works for ints and floats
        return abs(float(a) - float(b)) <= tol
    except Exception:
        # non-numeric fallback to exact equality
        return a == b


# Unit tests ------------------------------------------------------------------


def test_identity_rotation_grayscale_zero_degrees():
    # Basic: check that 0-degree rotation returns same pixel values (numerically).
    # Use a small int-valued 3x2 image for clarity.
    image = np.array([[1, 2], [3, 4], [5, 6]], dtype=np.int32)
    # Call the function
    codeflash_output = image_rotation(image, 0.0)
    rotated = codeflash_output  # 10.7μs -> 23.8μs (55.0% slower)


def test_identity_rotation_color_zero_degrees_preserves_channels():
    # Basic: verify color image with channels keeps the channel dimension and values.
    image = np.array(
        [[[10, 20, 30], [40, 50, 60]], [[70, 80, 90], [100, 110, 120]]], dtype=np.int16
    )  # 2x2x3
    codeflash_output = image_rotation(image, 0.0)
    rotated = codeflash_output  # 10.0μs -> 25.4μs (60.4% slower)


def test_rotate_90_single_row_to_column():
    # Basic but precise: rotating a single-row image by +90 degrees should produce
    # a single-column image with the same left-to-right order as top-to-bottom.
    # Using a 1x3 array makes expected result easy to compute by hand.
    image = np.array([[1, 2, 3]], dtype=np.int32)  # shape (1, 3)
    codeflash_output = image_rotation(image, 90.0)
    rotated = codeflash_output  # 8.17μs -> 23.3μs (64.9% slower)
    # Expected: column [[1], [2], [3]] from manual derivation of the algorithm
    expected = np.array([[1], [2], [3]], dtype=float)  # function produces floats


def test_rotate_180_square_color_matches_flip_both_axes():
    # Basic: rotating by 180 degrees should equal flipping both axes for square images.
    # Use a 3x3 color image with distinct values to detect orientation issues.
    image = np.zeros((3, 3, 2), dtype=np.int32)
    # fill with distinct values per channel so we can detect wrong mappings
    for y in range(3):
        for x in range(3):
            image[y, x, 0] = y * 10 + x  # channel 0
            image[y, x, 1] = 100 + y * 10 + x  # channel 1
    codeflash_output = image_rotation(image, 180.0)
    rotated = codeflash_output  # 14.4μs -> 26.2μs (45.0% slower)
    # Expected using pure Python slicing (no numpy-specific assertions)
    expected = image[::-1, ::-1, :]


def test_empty_image_returns_empty():
    # Edge: handle empty images without raising exceptions.
    image = np.zeros((0, 0), dtype=np.float64)
    codeflash_output = image_rotation(image, 45.0)
    rotated = codeflash_output  # 4.67μs -> 4.79μs (2.61% slower)


def test_single_pixel_rotations_keep_value():
    # Edge: single pixel images should keep the pixel value regardless of angle,
    # because the center maps to the center for rotated array when dims remain 1x1.
    image = np.array([[7]], dtype=np.int8)
    for angle in (0.0, 45.0, 90.0, 179.0, 270.0):
        codeflash_output = image_rotation(image, angle)
        rotated = codeflash_output  # 22.0μs -> 94.8μs (76.8% slower)


def test_negative_angle_equivalence_to_positive_complement():
    # Edge: -90 degrees should behave identically to +270 degrees for same input.
    image = np.array([[1, 2, 3], [4, 5, 6]], dtype=np.int32)  # 2x3 image
    codeflash_output = image_rotation(image, -90.0)
    rotated_neg90 = codeflash_output  # 10.4μs -> 23.9μs (56.6% slower)
    codeflash_output = image_rotation(image, 270.0)
    rotated_270 = codeflash_output  # 8.21μs -> 20.5μs (60.0% slower)


def test_input_image_is_not_modified():
    # Edge: verify that the input array is not mutated by the function.
    image = np.arange(12).reshape((3, 4)).astype(np.int32)
    image_copy = image.copy()  # keep an explicit copy
    codeflash_output = image_rotation(image, 33.0)
    _ = codeflash_output  # 18.0μs -> 23.8μs (24.5% slower)


def test_rotated_center_contains_original_center_value_for_arbitrary_angle():
    # Large Scale (but kept under limits): ensure the center pixel of the original
    # maps to the center pixel of the rotated image for arbitrary angles.
    # Use a 31x31 image (loops ~961 < 1000 per dimension) with unique ints.
    size = 31
    image = np.arange(size * size, dtype=np.int32).reshape((size, size))
    angle = 13.0  # arbitrary non-multiple-of-90 angle
    codeflash_output = image_rotation(image, angle)
    rotated = codeflash_output  # 942μs -> 39.8μs (2266% faster)
    # Compute centers used by the algorithm
    center_y, center_x = size // 2, size // 2
    new_height = int(
        abs(size * np.cos(np.radians(angle))) + abs(size * np.sin(np.radians(angle)))
    )
    new_width = int(
        abs(size * np.cos(np.radians(angle))) + abs(size * np.sin(np.radians(angle)))
    )
    # center positions as in the implementation
    new_center_y, new_center_x = (rotated.shape[0] // 2, rotated.shape[1] // 2)
    # The algorithm maps rotated[new_center] <- original[center], so the center value must appear there.
    # If rotated has channels, index accordingly; here it is 2D.
    if rotated.size > 0:
        # Compare numerically with tolerance due to dtype change to float
        rotated_center_value = float(rotated[new_center_y, new_center_x])
        original_center_value = float(image[center_y, center_x])


def test_multi_channel_preserves_channel_count_and_mapping_at_center():
    # Large-ish: multi-channel image (3 channels) retains channel dimension and the
    # center mapping property (center of rotated corresponds to center of original).
    h, w, c = 17, 13, 3  # keep total elements under limits
    # Fill with distinct values per-channel so equality checks are meaningful
    image = np.zeros((h, w, c), dtype=np.int32)
    for ch in range(c):
        image[..., ch] = ch * 1000 + np.arange(h * w).reshape((h, w))
    angle = 37.0
    codeflash_output = image_rotation(image, angle)
    rotated = codeflash_output  # 310μs -> 42.8μs (624% faster)
    # center mapping property: rotated center should equal original center (per-channel)
    center_y, center_x = h // 2, w // 2
    new_center_y, new_center_x = rotated.shape[0] // 2, rotated.shape[1] // 2
    # Compare all channels numerically
    for ch in range(c):
        rotated_val = float(rotated[new_center_y, new_center_x, ch])
        original_val = float(image[center_y, center_x, ch])


# codeflash_output is used to check that the output of the original code is the same as that of the optimized code.

import numpy as np  # used to construct test images and expected results

# imports
import pytest  # used for our unit tests
from src.signal.image import image_rotation

# unit tests


def test_rotate_zero_degrees_grayscale():
    # Basic: rotating by 0 degrees should return an array equal to the input
    img = np.array(
        [[1, 2, 3, 4], [5, 6, 7, 8], [9, 10, 11, 12]], dtype=int
    )  # 3x4 grayscale image with distinct integers
    codeflash_output = image_rotation(img, 0.0)
    rotated = codeflash_output  # 15.2μs -> 24.0μs (36.7% slower)


def test_rotate_zero_degrees_rgb():
    # Basic: 0-degree rotation for multi-channel image must preserve all channels and pixels
    img = np.zeros((2, 3, 3), dtype=int)  # 2x3 RGB-like image
    # give each pixel a distinct RGB triple
    for y in range(2):
        for x in range(3):
            img[y, x] = [y, x, y + x]
    codeflash_output = image_rotation(img, 0.0)
    rotated = codeflash_output  # 11.7μs -> 25.2μs (53.7% slower)


def test_rotate_full_circle_identity():
    # Basic: rotating by 360 degrees should be identity (within integer rounding of implementation)
    rng = np.random.default_rng(0)
    img = rng.integers(0, 256, size=(5, 5), dtype=int)  # small random grayscale image
    codeflash_output = image_rotation(img, 360.0)
    rotated = codeflash_output  # 24.8μs -> 24.5μs (1.19% faster)


def test_rotate_90_degrees_square_matches_numpy_rot90_clockwise():
    # Basic/behavioral: for odd-sized square images, this implementation rotates clockwise for +90 deg.
    img = np.arange(9).reshape((3, 3)).astype(int)  # values 0..8 in 3x3 layout
    # The implementation (per math in src) returns the image rotated clockwise for +90 degrees.
    expected = np.rot90(img, k=-1)  # numpy's clockwise rotation
    codeflash_output = image_rotation(img, 90.0)
    rotated = codeflash_output  # 12.7μs -> 23.8μs (46.7% slower)


def test_rotate_90_degrees_non_square_swaps_dimensions_and_matches_rot90():
    # Basic: non-square images should swap height and width for a 90 degree rotation
    img = np.array([[10, 11, 12], [20, 21, 22]], dtype=int)  # shape (2, 3)
    expected = np.rot90(img, k=-1)  # use numpy's clockwise rotation as reference
    codeflash_output = image_rotation(img, 90.0)
    rotated = codeflash_output  # 9.71μs -> 23.6μs (58.8% slower)


def test_rotate_negative_angle_equivalence_to_positive():
    # Edge: rotating by -90 should be equivalent to rotating by 270 in the same implementation
    img = np.arange(12).reshape((3, 4)).astype(int)  # 3x4 image with distinct integers
    codeflash_output = image_rotation(img, -90.0)
    r_neg90 = codeflash_output  # 14.6μs -> 23.8μs (38.7% slower)
    codeflash_output = image_rotation(img, 270.0)
    r_pos270 = codeflash_output  # 12.1μs -> 20.5μs (40.9% slower)


def test_rotate_empty_image_shapes_no_exceptions():
    # Edge: images with zero height or zero width should not raise and should return shapes consistent with geometry
    img_zero_height = np.zeros((0, 5), dtype=int)  # height 0, width 5
    img_zero_width = np.zeros((5, 0), dtype=int)  # height 5, width 0

    # rotating by 0 degrees should keep zero dimension intact
    codeflash_output = image_rotation(img_zero_height, 0.0)
    r1 = codeflash_output  # 4.71μs -> 4.71μs (0.021% faster)
    # rotating an all-zero-width input should result in width possibly zero (no crash)
    codeflash_output = image_rotation(img_zero_width, 0.0)
    r2 = codeflash_output  # 3.50μs -> 3.21μs (9.07% faster)

    # rotating by 45 degrees: function might compute new extents, but must return a valid ndarray and not raise
    codeflash_output = image_rotation(img_zero_height, 45.0)
    r3 = codeflash_output  # 8.33μs -> 21.1μs (60.5% slower)
    codeflash_output = image_rotation(img_zero_width, 45.0)
    r4 = codeflash_output  # 8.12μs -> 19.3μs (57.9% slower)


def test_rotate_single_pixel_preserved_under_various_angles():
    # Edge: a 1x1 image should map to a 1x1 image and keep its single pixel value for typical angles
    img = np.array([[42]], dtype=int)
    for angle in (0.0, 45.0, 90.0, 123.4, 360.0):
        codeflash_output = image_rotation(img, angle)
        rotated = codeflash_output  # 21.9μs -> 94.5μs (76.8% slower)


def test_preserves_channels_for_rgb_and_maps_some_key_pixels():
    # Edge/Basic: for multi-channel images values per channel must be preserved when mapped from original pixels
    h, w = 5, 5
    img = np.zeros((h, w, 3), dtype=int)
    # Fill each pixel with a unique RGB triple derived from coordinates to be able to identify pixels
    for y in range(h):
        for x in range(w):
            img[y, x] = [y, x, y * 10 + x]
    # rotate by a non-trivial angle (45 degrees) and ensure we have an ndarray back
    codeflash_output = image_rotation(img, 45.0)
    rotated = codeflash_output  # 45.9μs -> 28.8μs (59.3% faster)
    # check that at least the center pixel value from the original appears somewhere in the rotated image
    center_val = img[h // 2, w // 2].tolist()
    # flatten rotated into list of triples (safe because number of pixels < 1000 here)
    flat_rotated = [list(tuple(v)) for v in rotated.reshape(-1, rotated.shape[-1])]


def test_large_scale_31x31_unique_values_content_and_shape():
    # Large Scale: test algorithm with a relatively large image within the given constraints (<1000 elements)
    # Use 31x31 = 961 pixels which is under the 1000-element guideline.
    h, w = 31, 31
    # create a unique-value grayscale image so we can reason about content
    img = np.arange(h * w, dtype=int).reshape((h, w))
    # rotate by a non-trivial angle (33.0 degrees)
    codeflash_output = image_rotation(img, 33.0)
    rotated = codeflash_output  # 1.15ms -> 42.2μs (2618% faster)
    # ensure at least one original pixel value appears in the rotated image (basic content preservation)
    # pick the original center pixel and check for its presence somewhere in rotated (no loops >1000)
    center_value = int(img[h // 2, w // 2])


# codeflash_output is used to check that the output of the original code is the same as that of the optimized code.

from src.signal.image import image_rotation

To edit these changes git checkout codeflash/optimize-image_rotation-mkaezso6 and push.

Codeflash Static Badge

Brief explanation of why and how optimized_source_code is faster than original_source_code.

What changed (key optimizations)
- Removed the nested Python loops over every output pixel and replaced them with NumPy vectorized operations.
  - Constructed coordinate grids once with ys = arange(... )[:, None] and xs = arange(...)[None, :].
  - Computed mapped coordinates original_yf and original_xf as whole 2D arrays using broadcasted arithmetic.
  - Converted to integer indices (astype(int)) and built a boolean valid_mask for bounds-checking in one step.
  - Performed a single advanced-indexed assignment: rotated[valid_mask] = image[original_y[valid_mask], original_x[valid_mask]].
- Added an early exit for new_height == 0 or new_width == 0 to avoid unnecessary array work.

Why this is faster (technical reasoning)
- Eliminates per-pixel Python overhead: the original code spent almost all time in Python-level loops doing arithmetic, int conversions, and bounds checks for each (x,y) pair. Each iteration incurred interpreter overhead. The line profiler shows those inner loops dominated runtime.
- Moves heavy work into NumPy's C-implemented loops: computing ys/xs, the matrix arithmetic, astype, mask creation, and the indexed copy are all executed in compiled code (tight C loops, often vectorized). This reduces thousands of Python-level operations to a few array ops.
- Fewer conditional checks and function calls per pixel: bounds checks are done with a single vectorized boolean mask rather than an if per pixel.
- Final assignment touches only valid pixels (via the mask), so fewer memory writes than attempting to assign every output pixel in Python.

Measured results that support this
- Wall-clock: original 2.70 ms -> optimized 0.728 ms (~2.7x speedup).
- Line profiler: original dominated by the nested loops and per-pixel arithmetic; optimized version's cost is concentrated in a few NumPy lines (array creation, arithmetic, mask, and one bulk assignment), which are much cheaper overall.

Behavioral/compatibility notes
- Behavior is preserved: integer truncation semantics are the same (astype(int) truncates floats like the original int()). Channel handling is preserved: the single advanced-index assignment works for both grayscale (2D) and multi-channel images because NumPy advanced-indexing returns the appropriate shape to assign per-pixel vectors.
- Early-return for zero-dimension outputs avoids creating unnecessary arrays (safe and slightly faster for empty inputs).
- Memory tradeoff: the optimized code allocates several temporaries (ys, xs, original_*f, original_* ints, mask). This increases peak memory usage proportional to new image size versus the original in-place per-pixel loop which used less temporary memory. In practice, for typical small-to-moderate images the CPU cost saved overwhelms the extra temporaries; for extremely large images memory pressure could be a concern.

When this optimization helps most / tradeoffs
- Big wins for medium-to-large images where Python loop overhead dominates (tests with 31x31 and similar sizes show huge speedups).
- For extremely small images (single pixel or tiny shapes) the cost to allocate intermediate NumPy arrays can dominate; the microbenchmarks in annotated_tests show some tiny-case timings where the optimized version is not faster or is slightly slower. If the function is frequently called with very small images in a tight loop, consider:
  - keeping original loop-based path for very small sizes (threshold), or
  - reusing preallocated arrays, or
  - using a JIT approach (numba) if both memory and per-call overhead must be minimized.
- For typical usage (hot path with many pixels), the optimized vectorized approach is preferable.

Summary
- The optimized version converts thousands of Python-level per-pixel operations into a handful of NumPy array operations executed in C, eliminating interpreter overhead and per-pixel branching. This change is why we see the measured ~2.7x runtime improvement on representative tests, with large wins on larger images and acceptable tradeoffs (extra temporaries) for most workloads.
@codeflash-ai codeflash-ai bot requested a review from KRRT7 January 12, 2026 00:18
@codeflash-ai codeflash-ai bot added ⚡️ codeflash Optimization PR opened by Codeflash AI 🎯 Quality: High Optimization Quality according to Codeflash labels Jan 12, 2026
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