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Real-time simulation of soft-body based on position-based dynamics. Enrich rigid character animation with physically-based wiggles and jiggles.

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conrev/PBCD

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Position Based Complementary Dynamics

Showcase

The following videos are animation generated through PBCD simulation:

Built in ThreeJS renderer Fully rendered in Blender Cycles
ThreeJS.mp4
Cycles.mp4

Build Instructions

This project only depends on ThreeJS and parcel. To build the project, clone the repository and install these 2 dependencies with yarn:

yarn install

then, run the development server with

yarn start

or build the project to github pages (to /docs) with

yarn build-gh-pages

Helper Scripts

TODO

License

MIT

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Real-time simulation of soft-body based on position-based dynamics. Enrich rigid character animation with physically-based wiggles and jiggles.

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