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Added Optional Rules from DMG #43
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Climb onto a bigger creature Disarm Mark Overrun Shove Aside (as a part of shove) Tumble
modified readme and the html file to deploy directly in repo adress
File Rename and readme modification
fixed optional data
content fixes
Added handling for clicking inside "modal-container" now it will not close the modal. Clicking somwhere outside of modal will close the modal
Modal fix close if clicked outside
J query removal
Added a note to refresh the page if it appears broken.
Mfriik patch 1
Added flate with fade in and out on ruleset change
Update rules and feedback section in index.html
Overrides the subtitle text color for better readability in light and dark modes. Adds CSS for page fade-in and fade-out transitions to mitigate a bug.
…mode Improve subtitle readability and add page fade transitions
Introduces CSS transitions and keyframes for item show/hide animations, replacing opacity/visibility with display and transform effects. Adds JavaScript functions to handle smooth hiding and showing of items, improving UI responsiveness and visual feedback.
Overrides subtitle text color for better readability in light and dark modes. Removes unused fade and grid reflow animation styles for .item elements, and cleans up redundant feedback link icon styles.
36 hiding items readjust the grid
The README has been rewritten for clarity, organization, and user-friendliness. It now features sectioned details on features, editing, repository layout, contributing, credits, license, and contact, with improved formatting and helpful tips for users and contributors. Minor formatting update to LICENSE.md.
…re opened. Removed unused HTML item
…ont-strech-if-another-item-in-a-row-opened Refactor item card layout to prevent stretching when adjacent items are opened. Removed unused HTML item
Introduced a 'Collapse all items' button to each section header in the quick reference. The button collapses all expanded items within its section and is disabled when no items are expanded. Updated CSS for button styling and added logic in JavaScript to handle button state and functionality, including updates after toggling or filtering items.
…ems-in-each-section-and-collapse-all-items-on-entire-page-in-page-settings Add 'Collapse all items' button to section headers
Relocated the app version cache-busting logic from quickref.js to index.html to ensure it runs even if the main JS file is cached. Updated the app version to 2.1.1. Also removed the 'Collapse all items' button from the Settings section in index.html.
Replaces the 'collapse all' button in the settings section with a disabled button showing the current app version. The version is now exposed globally for use by other scripts, and the UI is updated to reflect the version number.
…ems-in-each-section-and-collapse-all-items-on-entire-page-in-page-settings 42 add a button to collapse all items in each section and collapse all items on entire page in page settings
Clarify hard-refresh instructions and optionality.
Update hard-refresh instructions in README
Updated the CURRENT_APP_VERSION constant to 2.1.3 to reflect the latest deployment or significant update.
Bump CURRENT_APP_VERSION in index.html to 2.1.4. In quickref.css, remove redundant background-color: transparent and retain background-color: inherit for the .disabled class.
Updated credits and acknowledgements for original projects and sources.
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Added Optional Actions and Bonus Actions
Climb onto a bigger creature - separate item in Actions
Disarm - separate item in Actions
Mark - separate item in Actions
Overrun - separate item in Actions & Bonus Actions
Shove Aside - Merged with Shove and added bullet points for this optional rule with a indication that this part is optional
Tumble - separate item in Actions & Bonus Actions
Added new icons from game-icons.net and used a https://www.flaticon.com/free-icon/gymnast-somersault_20731 for tumble icon with modifications to image colors to alight with the game icons style.