An unnamed, almost-entirely from-scratch, engine written in C++.
While the build system is fairly barebones and robust under make, dependency tracking is not.
- Ensure all requested dependencies under
REQ_DEPSare available in your build system, as well as a valid compiler underCC/CXX.
Configuration for build targets are available under ./makefiles/ are available with the naming convention ${system}.${compiler}.make.
- Additional compiler flags and
makevariables can be specified here.
To compile, run make. The outputted libraries and executables will be placed in the right folders under ./bin/.
Currently, a barebones setup is provided via the .zip bundle.
If adequate assets are provided, run ./program.sh or make run. This ensures the path to the required libraries are added to the PATH.
The provided documentation under ./docs/ should (eventually) provide thorough coverage over most, if not all, of this project.
