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@freezy freezy commented Mar 10, 2025

Started going through the import again. Here's the first bunch of fixes:

  • UVs are now correct again when importing ramps and surfaces.
  • Random elements missing should be resolved (fixes VPX import is broken #522).
  • Didn't know that some (old) VPX tables stored textures in the screenshot slot (now I know, and it's supported).
  • Merged the import menu. You can select either .vpx or .vpe files and it will import each one accordingly.

@freezy freezy self-assigned this Mar 10, 2025
@freezy freezy merged commit 35c6488 into master Mar 10, 2025
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@freezy freezy deleted the fix/import branch March 10, 2025 20:06
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VPX import is broken

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