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68 changes: 68 additions & 0 deletions .github/workflows/test-build.yml
Original file line number Diff line number Diff line change
Expand Up @@ -44,6 +44,37 @@ jobs:
with:
name: Coverage results
path: ${{ steps.passportTest.outputs.coveragePath }}
test-unity6:
if: github.event.pull_request.head.repo.fork == false
name: Test Unity 6 sample app 🛠️
runs-on: ubuntu-latest-8-cores
steps:
- uses: actions/checkout@v3
with:
lfs: true
- run: git lfs pull
- uses: game-ci/unity-test-runner@v4
id: unity6Test
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
with:
unityVersion: 6000.0.58f1
projectPath: './sample-unity6'
githubToken: ${{ secrets.GITHUB_TOKEN }}
testMode: 'EditMode'
- uses: actions/upload-artifact@v4
if: always()
with:
name: Unity6-Test-results
path: ${{ steps.unity6Test.outputs.artifactsPath }}
- uses: actions/upload-artifact@v4
if: always()
with:
name: Unity6-Coverage-results
path: ${{ steps.unity6Test.outputs.coveragePath }}

build:
needs: test
name: Build for ${{ matrix.targetPlatform }}
Expand Down Expand Up @@ -90,3 +121,40 @@ jobs:
with:
name: Build-${{ matrix.targetPlatform }}
path: build

build-unity6:
needs: test-unity6
name: Build Unity 6 for ${{ matrix.targetPlatform }}
runs-on: ubuntu-latest-8-cores
strategy:
fail-fast: false
matrix:
targetPlatform:
- iOS
steps:
- uses: actions/checkout@v4
with:
fetch-depth: 0
lfs: true
- uses: actions/cache@v3
with:
path: Library
key:
Library-Unity6-${{ matrix.targetPlatform }}-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}
restore-keys: |
Library-Unity6-${{ matrix.targetPlatform }}
Library-
- uses: game-ci/unity-builder@v4
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
with:
unityVersion: 6000.0.58f1
targetPlatform: ${{ matrix.targetPlatform }}
projectPath: sample-unity6
- uses: actions/upload-artifact@v4
if: always()
with:
name: Build-Unity6-${{ matrix.targetPlatform }}
path: build
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