fix: basicnode.NewInt returns pointer (like others) #525
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basicnode.NewIntshould return a pointer toplainInt, similarly to the other types (string, float, bytes, etc). When writing tests for this PR and mocking interfaces, I was getting a pretty interesting error: theDecodedversion of anintwas returning a*plainInt, while thebasicnode.NewIntwas returningplainInt, causing the mock to fail.All the other node types work well. There is an inconsistency between how ints are created and assigned. This does not happen with other types. I assume this was something overlooked. It would be nice if this could get released.
cc @rvagg