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A Ruby implementation of the Dijkstra's algorithm for pathfinding.

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Ruby implementation of Dijkstra's algorithm

This is an implementation of Dijkstra's algorithm. It can be used to determine the shortest path between two nodes in a graph.

Notes

  • This implementation has been written with non-oriented graphs in mind.
  • Nodes can and nodes can virtually be anything (despite I use a structure).

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A Ruby implementation of the Dijkstra's algorithm for pathfinding.

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