A game I'm working on to learn OpenGL, C, and game engines in general. It is heavily inspired by Minecraft, one of the first games I ever played and the game I've played the most of.
| Screenshots | |
|---|---|
![]() |
![]() |
![]() |
To build Asphalt you must first clone it with this command.
git clone --recurse-submodules https://github.com/justofisker/Asphalt.git
For windows you can do either of the following
With Visual Studio Build Tools
Open the Developer Command Prompt for VS. then navigate to Asphalt's directory and run the following commands.
SetupBuild.bat
Build.bat
build/Release/Asphalt.exe
With Visual Studio IDE
Run the following command
SetupBuild.bat
There should now be a Asphalt.sln solution file in the build/ directory you can open with Visual Studio and run.
Note: MinGW might also work but I don't officially support it.
For compiling and running on Linux just run these commands.
cd Asphalt
./SetupBuild.sh
./Build.sh
./build/Asphalt


