A Java and Kotlin port of break_infinity.js - a solution for incremental games which want to deal with very large numbers (bigger in magnitude than 1e308, up to as much as 1e(9e15) ) and want to prioritize speed over accuracy.
BigDouble is a double replacement for very large numbers.
Patashu - for amazing library and major effort in porting to C#
Razenpok - for amazing C# port