-
Notifications
You must be signed in to change notification settings - Fork 0
chore(deps): update dependency pixi.js to v8.15.0 #55
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Open
renovate
wants to merge
1
commit into
main
Choose a base branch
from
renovate/pixijs-monorepo
base: main
Could not load branches
Branch not found: {{ refName }}
Loading
Could not load tags
Nothing to show
Loading
Are you sure you want to change the base?
Some commits from the old base branch may be removed from the timeline,
and old review comments may become outdated.
Conversation
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
e9876a4 to
d4c52c5
Compare
d4c52c5 to
391da23
Compare
391da23 to
dab6118
Compare
dab6118 to
3ae2f72
Compare
3ae2f72 to
ec70d70
Compare
ec70d70 to
26937ff
Compare
26937ff to
6e43db6
Compare
6e43db6 to
fb1a12b
Compare
fb1a12b to
028a248
Compare
028a248 to
9d4ff27
Compare
9d4ff27 to
78a62c5
Compare
78a62c5 to
44a8269
Compare
44a8269 to
e96db2d
Compare
e96db2d to
e84f898
Compare
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
This PR contains the following updates:
8.8.1→8.15.0Release Notes
pixijs/pixijs (pixi.js)
v8.15.0Compare Source
💾 Download
Installation:
Development Build:
Production Build:
Documentation:
Changed
🎁 Added
TextureGCSystem/RenderableGCSystemin favor ofGCSystem.You can now manually unload a node by calling its
unloadmethod. This releases any GPU resources associated with the node. The node can still be used afterward—it will be re-created automatically when needed.feat: move GPU context storage to GraphicsContext._gpuData by @Zyie in #11763
feat: move GPU data to Geometry._gpuData by @Zyie in #11772
feat: move GPUData to TextureSource by @Zyie in #11774
feat: move GL/GPU buffer storage to Buffer._gpuData and manage buffers list by @Zyie in #11775
feat: add descriptive names GCManagedHash by @Zyie in #11811
feat: update text GPU lifecycle and resolution updates by @Zyie in #11781
🐛 Fixed
🧹 Chores
New Contributors
v8.14.3Compare Source
💾 Download
Installation:
Development Build:
Production Build:
Documentation:
Changed
🐛 Fixed
v8.14.2Compare Source
💾 Download
Installation:
Development Build:
Production Build:
Documentation:
Changed
🐛 Fixed
🧹 Chores
New Contributors
v8.14.1Compare Source
💾 Download
Installation:
Development Build:
Production Build:
Documentation:
Changed
🐛 Fixed
🧹 Chores
v8.14.0Compare Source
💾 Download
Installation:
Development Build:
Production Build:
Documentation:
Changed
🎁 Added
throw,skip, andretrythrow: The default strategy and matches the behavior of previous versions. With this strategy enabled any asset that fails to load will throw an error and the promise will reject.skip: If any asset fails to load not error is thrown and the loader continues to load other assetsretry: Allow for multiple attempts at loading an asset before an error is thrown. The number of attempts and the delay between attempts are configurableprogressSizewhen loading assets to get a more accurate loading percentage. If no size is provide the default value is 1.🐛 Fixed
updateTextBoundsis called regardless of style and resolution change by @mayakwd in #11676🧹 Chores
textureSourceOptionsdoc example by @Caden-Hornyak in #11686New Contributors
v8.13.2Compare Source
💾 Download
Installation:
Development Build:
Production Build:
Documentation:
Changed
🐛 Fixed
GraphicsContextregardless of renderingdirtystate by @mayakwd in #11671v8.13.1Compare Source
💾 Download
Installation:
Development Build:
Production Build:
Documentation:
Changed
🐛 Fixed
New Contributors
v8.13.0Compare Source
💾 Download
Installation:
Development Build:
Production Build:
Documentation:
Changed
🎁 Added
TextStylewill now share the same texture🐛 Fixed
parenttype onIFederatedContainerby @Mysak0CZ in #11603onRendertype should includenullby @bee1an in #11627buildGeometryFromPathfunctionality by @mayakwd in #11623🧹 Chores
documentandImageby @UlyssesZh in #11600New Contributors
Full Changelog: pixijs/pixijs@v8.12.0...v8.13.0
v8.12.0Compare Source
💾 Download
Installation:
Development Build:
Production Build:
Documentation:
Changed
🚨 Behavior Change 🚨
lineHeightis now correctly calculated forBitmapText. This change may result in some text elements changing position slightly. See #11531.🎁 Added
🐛 Fixed
TextandBitmapTextthat doesn't render it's new value on some condition by @privatestefans in #11547GetGlobalMixinimplementation with documentation by @albinkong in #11574lineHeightcalculation for multi-line layout forBitmapTextby @privatestefans in #11531🧹 Chores
New Contributors
v8.11.0Compare Source
💾 Download
Installation:
Development Build:
Production Build:
Documentation:
Changed
🚨 Behavior Change 🚨
In this release, we've corrected how
textStyle.paddinginteracts with text positioning whenanchorvalues are set. Previously, padding could incorrectly offset the position of text objects. With this fix, text objects now behave consistently but you may notice some text elements appear slightly repositioned as a result. This is expected and reflects the intended, more predictable layout.🎁 Added
🐛 Fixed
🧹 Chores
New Contributors
v8.10.2Compare Source
💾 Download
Installation:
Development Build:
Production Build:
Documentation:
Changed
🐛 Fixed
🧹 Chores
v8.10.1Compare Source
💾 Download
Installation:
Development Build:
Production Build:
Documentation:
Changed
🐛 Fixed
v8.10.0Compare Source
💾 Download
Installation:
Development Build:
Production Build:
Documentation:
Changed
🚨 Behavior Change 🚨
With this release we have fixed the
ParticleContainer.removeParticles(startIndex, endIndex)logic to correctly set theendIndextothis.particleChildren.lengthby default. This now matches the behavior ofcontainer.removeChildren()🎁 Added
textureStyleobject🐛 Fixed
🧹 Chores
New Contributors
v8.9.2Compare Source
💾 Download
Installation:
Development Build:
Production Build:
Documentation:
Changed
🐛 Fixed
New Contributors
v8.9.1Compare Source
💾 Download
Development Build:
Production Build:
Documentation:
Changed
🐛 Fixed
v8.9.0Compare Source
💾 Download
Development Build:
Production Build:
Documentation:
Changed
🎁 Added
🐛 Fixed
PointDataimport by @kosmotema in #11308New Contribu
Configuration
📅 Schedule: Branch creation - At any time (no schedule defined), Automerge - At any time (no schedule defined).
🚦 Automerge: Disabled by config. Please merge this manually once you are satisfied.
♻ Rebasing: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox.
🔕 Ignore: Close this PR and you won't be reminded about this update again.
This PR was generated by Mend Renovate. View the repository job log.