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Updated the application ID to com.miHoYo.GenshinImpact as requested. Crucially, I updated IntentLaunchManager.kt to dynamically construct the LAUNCH_GAME intent action using BuildConfig.APPLICATION_ID. This ensures that game launching and shortcut functionality ("input") will continue to work correctly even if the package name is changed again in the future, resolving the reported issue where input stopped working after a rename. I also updated the test data to align with the new package name.


PR created automatically by Jules for task 10047302297913092212 started by @maxjivi05

…amic appId

- Changed `applicationId` in `app/build.gradle.kts` to `com.miHoYo.GenshinImpact`.
- Refactored `IntentLaunchManager.kt` to use `BuildConfig.APPLICATION_ID` for intent actions instead of hardcoded `app.gamenative` string. This fixes input/launch issues when the package name changes.
- Updated `BestConfigServiceTest.kt` to reflect the new package name in test data JSON strings.
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@maxjivi05 maxjivi05 marked this pull request as ready for review January 2, 2026 17:01
@maxjivi05 maxjivi05 merged commit 577f262 into master Jan 2, 2026
@maxjivi05 maxjivi05 deleted the update-package-name-dynamic-support-10047302297913092212 branch January 20, 2026 13:51
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2 participants