Skip to content

nuryll/Sumo-Battle

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

15 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

🥋 Sumo Battle (Unity Game)

🎮 Overview

Sumo Battle Prototype is an arcade-style Unity game where the player must knock waves of enemies off a floating island. Use power-ups strategically to survive increasingly challenging enemy waves. This prototype demonstrates gameplay mechanics such as power-ups, enemy wave scaling, and game state management.


✨ Features

  • Arcade-style Sumo combat on a floating platform
  • Progressively harder enemy waves
  • Power-ups that give temporary advantages
  • Game Over system: player falls → game stops, enemies & power-ups are cleared
  • Press R to restart the game
  • Demonstrates collision, physics, and gameplay balancing

🧰 Tools & Technologies

  • Engine: Unity
  • Language: C#
  • Core Concepts: Prefabs, Rigidbody Physics, Collision Detection, Game State Management, Particle Effects

🖼️ Screenshots

Skärmbild 2025-10-07 225405 Skärmbild 2025-10-08 151444 Skärmbild 2025-10-08 151321 Skärmbild 2025-10-07 225344

🚀 How to Play

  1. Open the project in Unity
  2. Press Play in the Editor
  3. Move the player to knock enemies off the floating island
  4. Collect power-ups for temporary boosts
  5. Avoid falling off the island — if you fall, Game Over appears
  6. Press R to restart the game

About

The player must knock waves of enemies off a floating island (Unity Game)

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published