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radiosity

radiosity

About RCade

This game is built for RCade, a custom arcade cabinet at The Recurse Center. Learn more about the project at github.com/fcjr/RCade.

Getting Started

Install dependencies:

npm install

Start the development server:

npm run dev

This launches Vite on port 5173 and connects to the RCade cabinet emulator.

Building

npm run build

Output goes to dist/ and is ready for deployment.

Project Structure

├── src/
│   ├── sketch.ts     # p5.js sketch (game code)
│   └── style.css     # Styles
├── index.html        # HTML entry
├── tsconfig.json     # TypeScript config
└── package.json

p5.js Basics

The template uses p5.js in instance mode with TypeScript:

import p5 from "p5";

const sketch = (p: p5) => {
    p.setup = () => {
        p.createCanvas(336, 262);  // RCade dimensions
    };

    p.draw = () => {
        p.background(26, 26, 46);
        p.fill(255);
        p.ellipse(p.width / 2, p.height / 2, 50, 50);
    };
};

new p5(sketch, document.getElementById("sketch")!);

Arcade Controls

This template uses @rcade/plugin-input-classic for arcade input:

import { PLAYER_1, SYSTEM } from '@rcade/plugin-input-classic'

// D-pad
if (PLAYER_1.DPAD.up) { /* ... */ }
if (PLAYER_1.DPAD.down) { /* ... */ }
if (PLAYER_1.DPAD.left) { /* ... */ }
if (PLAYER_1.DPAD.right) { /* ... */ }

// Buttons
if (PLAYER_1.A) { /* ... */ }
if (PLAYER_1.B) { /* ... */ }

// System
if (SYSTEM.ONE_PLAYER) { /* Start game */ }

RCade Screen Size

The RCade cabinet uses a 336x262 pixel display. The template is pre-configured with these dimensions.

Deployment

First, create a new repository on GitHub:

  1. Go to github.com/new
  2. Create a new repository (can be public or private)
  3. Don't initialize it with a README, .gitignore, or license

Then connect your local project and push:

git remote add origin git@github.com:YOUR_USERNAME/YOUR_REPO.git
git push -u origin main

The included GitHub Actions workflow will automatically deploy to RCade.


Made with <3 at The Recurse Center

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