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Made quite a few changes, not sure how "cool" you are with some input @Lukenickerson

  • Added an afterHeroDeath hook for when the Hero dies

  • Started to add support for anActor.defense property to form a rudimentary AC type of thing from D&D

  • Also added an Actor.currency to be able to track money. I kinda like the approach of everything being a copper piece value, then just translated for any visual representation. 100 cp = 1 silver, 100 s = 1 g

  • Used for my 7DRL 2021 entry - Paladin Fever Dream - https://wazooinc.itch.io/paladin-fever-dream

  • Totally fine with you not wanting any of this work in. Just wanted to raise it up.

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