My name is Jose Luis Santiago and I am a Computer Engineering graduate from UCSC with a background in Embedded Systems and Web Development. I am currently studying Web Development through The Knowledge House fellowship. My preferred programming languages are C++ and JavaScript. One accomplishment I am proud of is how I led a group of 3 to complete a full stack e-commerce website within a 1-month timeframe.
Inspired by a childhood love for games, I’m eager to apply my technical skills to a role where my patience and competitive nature can drive impactful solutions. I aim to inspire others the way video games inspired me.
During my time in undergrad at UCSC, my Computer Engineering concentration was in Robotics and Control. I learned advanced programming in C++ and Embedded Programming in C. My senior capstone was an IoT device which monitored parameters indicative of wildfire risk. I was on the hardware team responsible for implementing the microcontroller and sensors. |
I was introduced to Web Development after graduating from college via a 1 month internship with a startup, Arrow. I led a 3-intern group to create an MVP of an e-commerce website for heavy machinery. By the end of the month we successfully created a prototype with Stripe API implementation. I am also currently a Web Development Fellow with The Knowledge House. |
Video games are what sparked my curiosity for technology and led to my journey in tech. I want to create a game that moves people the way games like Super Mario World and Pokemon moved me. Since graduating I've been working on an independent game project as the sole developer. The title of the game is Purgatory. It is a pixel art RPG of a typical hero's journey through a post-capitalist society. |




